Unity Game Development Academy: Make 2D & 3D Games
This is the most comprehensive course on Unity 3d on the Internet. We are avid game developers and were tired of all the junk out there - teaching students how to make 3D cubes without real world game development.
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This Unity course is for absolute beginners & for seasoned programmers!
This course will take you down a guided learning path. You'll learn to code in C# and then go on to build 2D & 3D games.
Not only will you build games, but you will learn how to do it the way the pros do. We'll even cover advanced topics like lighting, cinematics, and multiplayer.
Here are some of the things you will learn:
- Installation & setup
- Physics
- Pathfinding
- Basic artificial intelligence
- Lightning & lightmapping
- Camera animations & cutscenes
- Character animations
- Scripting, scripting, scripting!
- Materials & skyboxes
- Sound FX & music
- Multiplayer over LAN & Internet
- Particle FX
- Melee & ranged battle systems
- Tower Defense Game
- Adventure Game
- Zombies!
- And a ton more....
And don't forget about our FREE chatroom where you can get live help, interact with the community, and find people to start your own game studio.
Now is the time to learn how to code and build Unity 3d games the Devslopes way!
- Must have a Mac or PC for Unity game development
- No prior coding experience required or experience in Unity 3D
- Beginners with no coding experience or Unity 3D experience
- Programmers with no C# development experience
- Game developers who want to learn Unity
- Anyone who wants to learn Unity game development but doesn't know where to start
What you'll learn:
- Build 2D Unity games & work with sprites
- Build 3D Unity games
- Write programs in C#
- Apply for Jr. Game Developer jobs as a Unity 3D developer
Watch Online Unity Game Development Academy: Make 2D & 3D Games
# | Title | Duration |
---|---|---|
1 | Unity 3D Course overview | 07:11 |
2 | Downloading & installing Unity 3D (macOS) | 06:39 |
3 | Downloading & installing Unity 3D (Windows) | 06:45 |
4 | Zombie Roller- Your First Unity 3D Game | 42:02 |
5 | Unity 3D pricing plans | 03:57 |
6 | How to access community & chat in this Unity 3D course | 03:04 |
7 | C# variables in Unity 3D | 12:23 |
8 | C# numbers in Unity 3D | 20:08 |
9 | C# conditionals in Unity 3D | 23:06 |
10 | C# arrays & loops in Unity 3D | 28:07 |
11 | C# functions & methods in Unity 3D | 29:26 |
12 | Object oriented programming & inheritance in C# | 23:48 |
13 | Intro to Haunted Zombie Rush | 01:12 |
14 | 3D Game Assets for your games in Unity | 03:28 |
15 | Unity 3D interface overview | 09:13 |
16 | Project creation & importing assets into Unity 3D | 05:23 |
17 | Working with lighting & materials in Unity 3D | 14:56 |
18 | Altering shaders in Unity 3D | 07:05 |
19 | Switching build platforms in Unity 3D | 10:20 |
20 | Moving objects in Unity 3D | 22:54 |
21 | Coroutines & wait times in Unity 3D | 23:25 |
22 | Inheritance & reusability in Unity 3D | 14:05 |
23 | Importing & animating a character model in Unity 3D | 17:56 |
24 | Unity 3D rigidbody & adding force with physics | 27:38 |
25 | Working with audio in Unity 3D | 08:45 |
26 | Detection collisions & using assertions in Unity 3D | 13:39 |
27 | Game state & singletons in Unity 3D | 22:56 |
28 | Creating a 2nd camera & how to make UI in Unity 3D | 14:41 |
29 | Exercise - Extending your Unity 3D Game | 04:53 |
30 | Bonus- Simple physics game in Unity 3D | 12:48 |
31 | Switching to a better code editor (VS Code) | 13:14 |
32 | Intro to Devslopes Defender Unity 3D game | 01:00 |
33 | The 2D Game Assets for your games in Unity | 01:59 |
34 | Importing sprites & grid snapping in Unity 3D Part 1 | 18:13 |
35 | Importing sprites & grid snapping in Unity 3D Part 2 | 28:32 |
36 | Animations & 2D colliders in Unity 3D | 29:15 |
37 | Game manager singleton & spawning in Unity 3D | 29:22 |
38 | Enemy pathfinding in Unity 3D | 31:53 |
39 | Generics & singletons in Unity 3D | 26:46 |
40 | Data encapsulation, spritesheets, & buttons in Unity 3D | 29:50 |
41 | 2D Raycasts, tags, and placing towers in Unity 3D | 24:45 |
42 | Projectiles, colliders, and more tower placement in Unity 3D | 29:54 |
43 | Registering enemies & distance-based attacks in Unity 3D | 34:18 |
44 | Shooting projectiles at enemies in Unity 3D | 37:31 |
45 | Killing enemies & other animations in Unity 3D | 29:45 |
46 | More UI & finishing touches in Unity 3D | 28:40 |
47 | UI Labels & buttons for GUI in Unity 3D | 33:24 |
48 | Building your Unity 3D game logic part 1 | 27:29 |
49 | Building your Unity 3D game logic part 2 | 24:32 |
50 | Adding sound FX to your Unity 3D game | 24:13 |
51 | Spawning random enemies in your Unity 3D game | 06:10 |
52 | Exporting your game as a standalone platform in Unity 3D | 05:55 |
53 | Intro to Legend of Devslopes | 00:54 |
54 | Prepping the Unity project & building the level | 32:28 |
55 | Importing character assets into Unity | 28:18 |
56 | Creating the character animation controller in Unity | 41:21 |
57 | Animating the player in Unity | 29:39 |
58 | Enemy pathfinding & navigation in Unity | 28:12 |
59 | Rigidbody and weapons in Unity | 20:42 |
60 | Implementing enemy attack systems in Unity | 20:46 |
61 | Implementing player health in Unity | 33:34 |
62 | Enemy health & player attack in Unity | 37:54 |
63 | Heads up display UI in Unity | 15:06 |
64 | Particle systems in Unity | 19:01 |
65 | How to create spawn points in Unity | 04:36 |
66 | Game manager singleton in Unity | 33:58 |
67 | Adjusting animations in Unity | 07:58 |
68 | Creating ranged arrow attacks in Unity | 40:29 |
69 | Health powerup feature and logic in Unity | 28:50 |
70 | Speed powerup feature and logic in Unity | 22:07 |
71 | Creating a game menu in Unity | 35:11 |
72 | Legend of Devslopes finishing touches in Unity | 17:34 |
73 | Intro to lightning | 01:19 |
74 | Creating particle effects in Unity | 26:19 |
75 | Working with skyboxes & directional lights in Unity | 11:18 |
76 | Using point lights to create mood in Unity 3D | 16:59 |
77 | Working with spot lights & subtle light changes | 14:13 |
78 | How to use cookies in lighting in Unity | 10:42 |
79 | How to bake lighting & support mobile games in Unity | 08:29 |
80 | Intro To Devcraft Game New | 00:45 |
81 | Creating Your First Plane Of Cubes New | 41:58 |
82 | Create Multiple Voxels New | 36:23 |
83 | Creating Multiple Chunks Of Voxels New | 22:08 |
84 | Adding Dimensions New | 23:45 |
85 | Setting Up Textures For Mobile New | 45:35 |
86 | Camera Setup For Our Character New | 29:58 |
87 | Adding Movement To Your Character New | 30:07 |
88 | Building And Destroying Blocks New | 29:10 |
89 | Character Spawning New | 13:47 |
90 | Rotating Your Character New | 05:15 |
91 | Fixing A Few Bugs New | 07:46 |
92 | Adding Audio New | 09:48 |
93 | Building Your Game To Android New | 10:41 |
94 | Building Your Game To Ios New | 05:57 |
95 | Intro to Animation & Cinematics in Unity 3D | 01:28 |
96 | Unity 3D animation editor | 17:16 |
97 | Unity cutscenes, cameras, & animation events | 22:20 |
98 | Animation curves, camera management, & character cinematics in Unity | 25:41 |
99 | Intro to Skeletons VS Zombies | 02:02 |
100 | Pathfinding with Navigation Mesh in Unity 3D | 14:34 |
101 | Camera controls for MOBA in Unity | 08:22 |
102 | Point & click movement with pathfinding in Unity | 26:25 |
103 | Animations & fireball particle effect in Unity | 32:04 |
104 | Shooting fireballs bullets in Unity | 07:12 |
105 | Intro to Unity 3D multiplayer | 14:05 |
106 | Network Manager & spawn points | 19:38 |
107 | Networking & player movement in Unity | 07:35 |
108 | Networking projectiles in Unity | 22:09 |
109 | SyncVars & keeping game data synchronized across the network in Unity | 29:21 |
110 | Rpc & calling client functions from the server in Unity | 12:38 |
111 | Unity Multiplayer Service & online matchmaking in Unity | 07:41 |