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Unity Android : Build 8 Mobile Games with Unity & C#

16h 50m 56s
English
Paid

Unity Android : Build 8 Mobile Games with Unity & C# is a 89-lesson 16 hours 50 minutes self-paced course by Udemy. Learning the fundamentals of Unity Android Game Development puts a powerful and very useful tool at your fingertips.

Course facts

Lessons
89
Duration
16 hours 50 minutes
Level
All levels
Language
English
Updated
Instructor
Udemy
Price
Premium

Learning the fundamentals of Unity Android Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building android games. Jobs in unity android game development are plentiful, and being able to learn unity android game development will give you a strong background to more easily build awesome android games.

Starting with the installation of the Unity , Android SDK , this course will take you through various unity features and how to use them. By creating example games, you’ll establish a strong understanding of unity game development.

With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.

List Of Things You Will Learn:

  1. Build & Run Your First Android Game in 1 Hour

  2. Learn C# Basic for Building Games with Unity

  3. Create A Dodging dog Game

  4. Build A Ball Smash Android Game

  5. Create A Line Runner 2D Game

  6. Make A Food Eater Game in 15 Minutes

  7. Build A 3D Endless Runner Hypercasual Game

  8. Create A 3D Tappy Ball Game

  9. Implement Video Ads In Your Game

  10. Reward Your Players with Rewarded Video Ads

Learn the basic concepts, tools, and functions that you will need to build fully functional Android mobile Games with the Unity game engine.

Build a strong foundation in Unity and Android Game Development with this course.

  • Unity Installation & Setup

  • Android Game Examples

  • C# Scripting for Unity

  • Quick Prototyping

  • Game Monetization

  • 2D & 3D Game Development

Who teaches Unity Android : Build 8 Mobile Games with Unity & C#? Udemy

Udemy thumbnail

Udemy is the largest open marketplace for online courses on the internet. Founded in 2010 by Eren Bali, Oktay Caglar, and Gagan Biyani and headquartered in San Francisco, the company went public on the Nasdaq in 2021 under the ticker UDMY. The platform hosts well over two hundred thousand courses across software development, IT and cloud, data science, design, business, marketing, and creative skills, taught by tens of thousands of independent instructors. Roughly seventy million learners use it worldwide, and the corporate arm — Udemy Business — supplies a curated subset of that catalog to enterprise customers.

Because Udemy is a marketplace rather than a single editorial publisher, the catalog is uneven by design. The strongest material lives in the long-form, project-based courses authored by working engineers — full-stack JavaScript, React, Node.js, Python data science, AWS, Docker and Kubernetes, mobile development with Flutter and React Native, and cloud certification preparation. The CourseFlix listing under this source is the slice of that catalog that has been mirrored here for offline-friendly viewing, organized by topic and updated as new releases land. Pricing on Udemy itself swings dramatically with the site's near-permanent sales, which is why the platform is best treated as a deep reference catalog: pick instructors with strong reviews and a track record of updating their material rather than buying on the headline price alone.

What lessons are included in Unity Android : Build 8 Mobile Games with Unity & C#?

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#1: Introduction To This Course
All Course Lessons (89)
#Lesson TitleDurationAccess
1
Introduction To This Course Demo
02:10
2
Build Your First Android Game in 1 Hour ( Updated 2020)
01:13:12
3
Getting Started With C# Scripting in Unity
12:29
4
Understanding Structure of a C# Script
09:23
5
Event Functions in Unity C#
08:33
6
Variables in C#
09:17
7
Public variables in Unity C#
05:54
8
The Update Fuction in Detail
08:41
9
Function Basics in C#
08:35
10
Functions with Parameters & Return types in C#
16:10
11
if else statements in C#
17:31
12
More Conditions & Equality Checking
04:36
13
Boolean variables in C#
11:25
14
Introduction to Arrays in Unity C#
16:20
15
More about Arrays in C#
16:23
16
Understanding For Loops in C#
11:59
17
While loops in C#
11:17
18
Learning foreach loops in C#
09:32
19
Switch Case Statements in C#
09:22
20
Adding Background and Boundaries
08:13
21
Adding The Player
06:57
22
Creating The Player Controller
08:33
23
Flipping The Player Direction
04:44
24
Creating Obstacle
09:36
25
Spawning Obstacles
08:43
26
Spawning Obstacles Repeatedly
04:46
27
Creating The GameManager
09:50
28
Creating the Score System
04:09
29
Creating Score UI
09:30
30
Creating Game Over Menu
07:22
31
Adding Functionalities To The Buttons
07:05
32
Creating The Main Menu
16:50
33
Building The Game for Android
06:02
34
Creating An Android Game in 15 Minutes
16:37
35
Setting Up The Project
06:31
36
Creating The Player Controller
05:36
37
Creating Obstacle
12:02
38
Creating More Obstacles
08:32
39
Spawning Obstacles
12:25
40
Spawning obstacles at the Bottom
16:10
41
Detecting Collision and Restarting
05:24
42
Creating Game Manager
07:12
43
Creating Lives Counter
04:31
44
Adding Score
04:09
45
Designing Game Play UI
09:58
46
Creating The Main Menu
08:16
47
Managing Everything When The Game Starts
12:47
48
Creating Tap To Start Animation
05:51
49
Creating Player Trail Particle Effect
13:03
50
Adding Background Particle Effect
13:20
51
Camera Shake Effect
09:18
52
Setting Up Unity Ads for Unity 2021
10:58
53
Displaying Interstitial Video Ads
10:20
54
Showing Rewarded Video Ads
04:13
55
Rewarding The Player for Watching The Complete Ad
07:50
56
Showing Rewarded Ads with a Practical Example
15:47
57
Build A simple Ball Smash Android Game in 40 Minutes
47:08
58
Setting Up The Game
07:58
59
Adding The Player
10:27
60
Creating Player Controller Script
11:03
61
Limiting Player Position
07:44
62
Creating Enemies
10:14
63
Spawning Enemies from Random Position
16:12
64
Restarting The Game on Collision with Enemies
08:44
65
Creating The Score System
11:15
66
Press Any Key To Start The Game
05:34
67
Creating Animated Blinking Text
08:01
68
Creating The Main Menu
04:55
69
Saving Score and Creating High Score
10:44
70
Adding Fog Effect
03:51
71
Adding Touch Input Controls The Simplest Way
06:37
72
Creating Screen Independent UI that Scales Automatically
05:32
73
Converting To Android & Running on Mobile Device
09:36
74
Setting UP The Player
08:12
75
Creating The Obstacle
08:44
76
Moving The Obstacle
06:26
77
Creating More Obstacles
04:26
78
Spawning The Obstacles
20:00
79
Setting Up Unity Ads
08:06
80
Implementing Video Ads In Your Project
09:51
81
Show Rewarded Video Ads In Your Games
04:33
82
Rewarding The Player For Watching An Ad
12:09
83
Implementing Banner Ads
08:39
84
Unity Touch Input Basics
19:36
85
Touch & Destroy Objects with RayCasting in Unity
22:28
86
Unity Accelerometer Input for Android
21:59
87
Design Screen Resolution Independent UI
15:19
88
Unity Touch Swipe Input
27:22
89
Unity Touch Joystick Input
31:32
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Frequently asked questions

What prior knowledge do I need before taking this course?
This course does not require prior experience in game development, but basic programming knowledge can be helpful. Early lessons cover C# scripting fundamentals such as variables, functions, and loops, which ensures that students without a programming background can catch up.
What projects will I create during the course?
Students will build a variety of mobile games, including a simple ball smash game. Projects involve creating player controllers, managing game states with GameManager, and implementing features like score systems and UI elements.
Who is the target audience for this course?
The course is ideal for beginners interested in learning Unity Android game development. It suits those looking to build their first Android games and provides foundational skills for aspiring game developers.
How does this course compare to other Unity courses in terms of depth?
This course focuses on building eight Android games using Unity and C#. It covers essential game development concepts, Unity's user interface, and C# scripting basics, making it suitable for beginners rather than experienced developers seeking advanced techniques.
Does the course cover integrating ads into games?
Yes, the course includes lessons on setting up Unity Ads, displaying interstitial and rewarded video ads, and rewarding players for ad views. This is crucial for monetizing games developed on the Unity platform.
What topics are not covered in this course?
The course does not cover advanced Unity features such as multiplayer networking or high-level asset creation. It focuses on basic game mechanics, UI design, and simple ad integration for Android platforms.
How much time should I expect to dedicate to this course?
The course consists of 89 lessons and includes practical exercises and projects. While the total runtime is not specified, students should plan for several weeks of study, depending on their pace and familiarity with the material.