Learning the fundamentals of Unity Android Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building android games. Jobs in unity android game development are plentiful, and being able to learn unity android game development will give you a strong background to more easily build awesome android games.
Unity Android : Build 8 Mobile Games with Unity & C#
Starting with the installation of the Unity , Android SDK , this course will take you through various unity features and how to use them. By creating example games, you’ll establish a strong understanding of unity game development.
With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.
List Of Things You Will Learn:
Build & Run Your First Android Game in 1 Hour
Learn C# Basic for Building Games with Unity
Create A Dodging dog Game
Build A Ball Smash Android Game
Create A Line Runner 2D Game
Make A Food Eater Game in 15 Minutes
Build A 3D Endless Runner Hypercasual Game
Create A 3D Tappy Ball Game
Implement Video Ads In Your Game
Reward Your Players with Rewarded Video Ads
Learn the basic concepts, tools, and functions that you will need to build fully functional Android mobile Games with the Unity game engine.
Build a strong foundation in Unity and Android Game Development with this course.
Unity Installation & Setup
Android Game Examples
C# Scripting for Unity
Quick Prototyping
Game Monetization
2D & 3D Game Development
About the Author: Udemy
Udemy is the largest open marketplace for online courses on the internet. Founded in 2010 by Eren Bali, Oktay Caglar, and Gagan Biyani and headquartered in San Francisco, the company went public on the Nasdaq in 2021 under the ticker UDMY. The platform hosts well over two hundred thousand courses across software development, IT and cloud, data science, design, business, marketing, and creative skills, taught by tens of thousands of independent instructors. Roughly seventy million learners use it worldwide, and the corporate arm — Udemy Business — supplies a curated subset of that catalog to enterprise customers.
Because Udemy is a marketplace rather than a single editorial publisher, the catalog is uneven by design. The strongest material lives in the long-form, project-based courses authored by working engineers — full-stack JavaScript, React, Node.js, Python data science, AWS, Docker and Kubernetes, mobile development with Flutter and React Native, and cloud certification preparation. The CourseFlix listing under this source is the slice of that catalog that has been mirrored here for offline-friendly viewing, organized by topic and updated as new releases land. Pricing on Udemy itself swings dramatically with the site's near-permanent sales, which is why the platform is best treated as a deep reference catalog: pick instructors with strong reviews and a track record of updating their material rather than buying on the headline price alone.
Watch Online 89 lessons
| # | Lesson Title | Duration | Access |
|---|---|---|---|
| 1 | Introduction To This Course Demo | 02:10 | |
| 2 | Build Your First Android Game in 1 Hour ( Updated 2020) | 01:13:12 | |
| 3 | Getting Started With C# Scripting in Unity | 12:29 | |
| 4 | Understanding Structure of a C# Script | 09:23 | |
| 5 | Event Functions in Unity C# | 08:33 | |
| 6 | Variables in C# | 09:17 | |
| 7 | Public variables in Unity C# | 05:54 | |
| 8 | The Update Fuction in Detail | 08:41 | |
| 9 | Function Basics in C# | 08:35 | |
| 10 | Functions with Parameters & Return types in C# | 16:10 | |
| 11 | if else statements in C# | 17:31 | |
| 12 | More Conditions & Equality Checking | 04:36 | |
| 13 | Boolean variables in C# | 11:25 | |
| 14 | Introduction to Arrays in Unity C# | 16:20 | |
| 15 | More about Arrays in C# | 16:23 | |
| 16 | Understanding For Loops in C# | 11:59 | |
| 17 | While loops in C# | 11:17 | |
| 18 | Learning foreach loops in C# | 09:32 | |
| 19 | Switch Case Statements in C# | 09:22 | |
| 20 | Adding Background and Boundaries | 08:13 | |
| 21 | Adding The Player | 06:57 | |
| 22 | Creating The Player Controller | 08:33 | |
| 23 | Flipping The Player Direction | 04:44 | |
| 24 | Creating Obstacle | 09:36 | |
| 25 | Spawning Obstacles | 08:43 | |
| 26 | Spawning Obstacles Repeatedly | 04:46 | |
| 27 | Creating The GameManager | 09:50 | |
| 28 | Creating the Score System | 04:09 | |
| 29 | Creating Score UI | 09:30 | |
| 30 | Creating Game Over Menu | 07:22 | |
| 31 | Adding Functionalities To The Buttons | 07:05 | |
| 32 | Creating The Main Menu | 16:50 | |
| 33 | Building The Game for Android | 06:02 | |
| 34 | Creating An Android Game in 15 Minutes | 16:37 | |
| 35 | Setting Up The Project | 06:31 | |
| 36 | Creating The Player Controller | 05:36 | |
| 37 | Creating Obstacle | 12:02 | |
| 38 | Creating More Obstacles | 08:32 | |
| 39 | Spawning Obstacles | 12:25 | |
| 40 | Spawning obstacles at the Bottom | 16:10 | |
| 41 | Detecting Collision and Restarting | 05:24 | |
| 42 | Creating Game Manager | 07:12 | |
| 43 | Creating Lives Counter | 04:31 | |
| 44 | Adding Score | 04:09 | |
| 45 | Designing Game Play UI | 09:58 | |
| 46 | Creating The Main Menu | 08:16 | |
| 47 | Managing Everything When The Game Starts | 12:47 | |
| 48 | Creating Tap To Start Animation | 05:51 | |
| 49 | Creating Player Trail Particle Effect | 13:03 | |
| 50 | Adding Background Particle Effect | 13:20 | |
| 51 | Camera Shake Effect | 09:18 | |
| 52 | Setting Up Unity Ads for Unity 2021 | 10:58 | |
| 53 | Displaying Interstitial Video Ads | 10:20 | |
| 54 | Showing Rewarded Video Ads | 04:13 | |
| 55 | Rewarding The Player for Watching The Complete Ad | 07:50 | |
| 56 | Showing Rewarded Ads with a Practical Example | 15:47 | |
| 57 | Build A simple Ball Smash Android Game in 40 Minutes | 47:08 | |
| 58 | Setting Up The Game | 07:58 | |
| 59 | Adding The Player | 10:27 | |
| 60 | Creating Player Controller Script | 11:03 | |
| 61 | Limiting Player Position | 07:44 | |
| 62 | Creating Enemies | 10:14 | |
| 63 | Spawning Enemies from Random Position | 16:12 | |
| 64 | Restarting The Game on Collision with Enemies | 08:44 | |
| 65 | Creating The Score System | 11:15 | |
| 66 | Press Any Key To Start The Game | 05:34 | |
| 67 | Creating Animated Blinking Text | 08:01 | |
| 68 | Creating The Main Menu | 04:55 | |
| 69 | Saving Score and Creating High Score | 10:44 | |
| 70 | Adding Fog Effect | 03:51 | |
| 71 | Adding Touch Input Controls The Simplest Way | 06:37 | |
| 72 | Creating Screen Independent UI that Scales Automatically | 05:32 | |
| 73 | Converting To Android & Running on Mobile Device | 09:36 | |
| 74 | Setting UP The Player | 08:12 | |
| 75 | Creating The Obstacle | 08:44 | |
| 76 | Moving The Obstacle | 06:26 | |
| 77 | Creating More Obstacles | 04:26 | |
| 78 | Spawning The Obstacles | 20:00 | |
| 79 | Setting Up Unity Ads | 08:06 | |
| 80 | Implementing Video Ads In Your Project | 09:51 | |
| 81 | Show Rewarded Video Ads In Your Games | 04:33 | |
| 82 | Rewarding The Player For Watching An Ad | 12:09 | |
| 83 | Implementing Banner Ads | 08:39 | |
| 84 | Unity Touch Input Basics | 19:36 | |
| 85 | Touch & Destroy Objects with RayCasting in Unity | 22:28 | |
| 86 | Unity Accelerometer Input for Android | 21:59 | |
| 87 | Design Screen Resolution Independent UI | 15:19 | |
| 88 | Unity Touch Swipe Input | 27:22 | |
| 89 | Unity Touch Joystick Input | 31:32 |
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89 lessons · 16h 50m 56sShow all 89 lessons
- 1 Introduction To This Course 02:10
- 2 Build Your First Android Game in 1 Hour ( Updated 2020) 01:13:12
- 3 Getting Started With C# Scripting in Unity 12:29
- 4 Understanding Structure of a C# Script 09:23
- 5 Event Functions in Unity C# 08:33
- 6 Variables in C# 09:17
- 7 Public variables in Unity C# 05:54
- 8 The Update Fuction in Detail 08:41
- 9 Function Basics in C# 08:35
- 10 Functions with Parameters & Return types in C# 16:10
- 11 if else statements in C# 17:31
- 12 More Conditions & Equality Checking 04:36
- 13 Boolean variables in C# 11:25
- 14 Introduction to Arrays in Unity C# 16:20
- 15 More about Arrays in C# 16:23
- 16 Understanding For Loops in C# 11:59
- 17 While loops in C# 11:17
- 18 Learning foreach loops in C# 09:32
- 19 Switch Case Statements in C# 09:22
- 20 Adding Background and Boundaries 08:13
- 21 Adding The Player 06:57
- 22 Creating The Player Controller 08:33
- 23 Flipping The Player Direction 04:44
- 24 Creating Obstacle 09:36
- 25 Spawning Obstacles 08:43
- 26 Spawning Obstacles Repeatedly 04:46
- 27 Creating The GameManager 09:50
- 28 Creating the Score System 04:09
- 29 Creating Score UI 09:30
- 30 Creating Game Over Menu 07:22
- 31 Adding Functionalities To The Buttons 07:05
- 32 Creating The Main Menu 16:50
- 33 Building The Game for Android 06:02
- 34 Creating An Android Game in 15 Minutes 16:37
- 35 Setting Up The Project 06:31
- 36 Creating The Player Controller 05:36
- 37 Creating Obstacle 12:02
- 38 Creating More Obstacles 08:32
- 39 Spawning Obstacles 12:25
- 40 Spawning obstacles at the Bottom 16:10
- 41 Detecting Collision and Restarting 05:24
- 42 Creating Game Manager 07:12
- 43 Creating Lives Counter 04:31
- 44 Adding Score 04:09
- 45 Designing Game Play UI 09:58
- 46 Creating The Main Menu 08:16
- 47 Managing Everything When The Game Starts 12:47
- 48 Creating Tap To Start Animation 05:51
- 49 Creating Player Trail Particle Effect 13:03
- 50 Adding Background Particle Effect 13:20
- 51 Camera Shake Effect 09:18
- 52 Setting Up Unity Ads for Unity 2021 10:58
- 53 Displaying Interstitial Video Ads 10:20
- 54 Showing Rewarded Video Ads 04:13
- 55 Rewarding The Player for Watching The Complete Ad 07:50
- 56 Showing Rewarded Ads with a Practical Example 15:47
- 57 Build A simple Ball Smash Android Game in 40 Minutes 47:08
- 58 Setting Up The Game 07:58
- 59 Adding The Player 10:27
- 60 Creating Player Controller Script 11:03
- 61 Limiting Player Position 07:44
- 62 Creating Enemies 10:14
- 63 Spawning Enemies from Random Position 16:12
- 64 Restarting The Game on Collision with Enemies 08:44
- 65 Creating The Score System 11:15
- 66 Press Any Key To Start The Game 05:34
- 67 Creating Animated Blinking Text 08:01
- 68 Creating The Main Menu 04:55
- 69 Saving Score and Creating High Score 10:44
- 70 Adding Fog Effect 03:51
- 71 Adding Touch Input Controls The Simplest Way 06:37
- 72 Creating Screen Independent UI that Scales Automatically 05:32
- 73 Converting To Android & Running on Mobile Device 09:36
- 74 Setting UP The Player 08:12
- 75 Creating The Obstacle 08:44
- 76 Moving The Obstacle 06:26
- 77 Creating More Obstacles 04:26
- 78 Spawning The Obstacles 20:00
- 79 Setting Up Unity Ads 08:06
- 80 Implementing Video Ads In Your Project 09:51
- 81 Show Rewarded Video Ads In Your Games 04:33
- 82 Rewarding The Player For Watching An Ad 12:09
- 83 Implementing Banner Ads 08:39
- 84 Unity Touch Input Basics 19:36
- 85 Touch & Destroy Objects with RayCasting in Unity 22:28
- 86 Unity Accelerometer Input for Android 21:59
- 87 Design Screen Resolution Independent UI 15:19
- 88 Unity Touch Swipe Input 27:22
- 89 Unity Touch Joystick Input 31:32
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