Unity VFX Graph - Beginner To Intermediate

4h 17m 20s
English
Paid
October 23, 2024

This course is about the creation of VFX for Games with Unity Visual Effect Graph. You will start learning VFX Graph from scratch by creating some sparks. Then we move on to an awesome Orb Explosion area of effect. We will have a look at the workflow of this powerful node-based-tool and see how customizable and modular VFX Graph can be. Visual Effect Graph instantiates GPU particles which opens so many possibilities. You can now learn how to create fantastic Real-Time visual effects for games!

More

What are you waiting for? Start learning now how to create Magic Spells and Special Skills for games. It will take you from a Beginner standpoint to an Intermediate level in Unity VFX Graph. Plus you will watch some cool tips & tricks and get familiar with the new Visual Effect tool from Unity.

With this course you will also learn:

1) How to use Shader Graph and create a master shader for game effects;

2) Create a lot of original Textures from scratch;

3) Make some awesome hand-painted Flipbook animations;

4) Create modular and customizable VFX Graphs;

5) And more.

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# Title Duration
1 Introduction 02:22
2 VFX Graph vs Particle System (Shuriken) 05:48
3 Getting The Project Ready 01:41
4 Quick Project Overview 03:50
5 VFX Graph - Overview 06:08
6 VFX Graph Sparks - Spawn, Motion & Bounds 05:46
7 VFX Graph Sparks - Shape & Alignment 04:15
8 VFX Graph Sparks - Gravity & Color 02:59
9 VFX Graph Sparks - Set Position & World and Local Space 05:47
10 VFX Graph Sparks - Collisions & Trigger Events 10:15
11 Starting the Orb 07:44
12 Orb Texture 05:52
13 Orb Flare 05:13
14 Starting the Ground AoE 05:13
15 Starting the Explosion - Sparks 08:46
16 Explosion - Hemisphere 09:27
17 Explosion - Noise Texture 06:18
18 Master Shader Graph - Distortion 08:34
19 Master Shader Graph - Dissolve & Color 06:10
20 Explosion - Flare Hit 06:01
21 Explosion - Shockwave 07:46
22 Explosion - Ground Blur 05:45
23 Explosion - Ground Mark 11:05
24 Impact Flipbook - Frame 03 05:55
25 Impact Flipbook - Frames 02, 04 and 05 08:48
26 Impact Flipbook - Frames 01 and 06 07:26
27 Exporting the Impact Flipbook 04:15
28 Using the Impact Flipbook 06:51
29 Impact Ring Flipbook 12:59
30 Orb Particles In 14:39
31 Orb Improvements 11:39
32 Ground AoE Improvements 12:39
33 Explosion Improvements 08:13
34 Orb Explosion Variation 01 10:46
35 Orb Explosions Variation 02 06:48
36 Last Few Words! 03:37

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