Code a professional side view 2d game character with the Free game engine Godot! Learn the fundamentals you need to code solid movement for platformers, action-adventure, and Metroidvania games.
Code a 2D Platform Game Character with Godot
5h 20m 27s
English
Paid
About the Author: GDQuest
GDQuest is a Free Software project and a social company. We invest all profit back into our projects. Our mission is to bring people together to become better game developers. We contribute to Free Software through education, communication, writing documentation, and coding Free and Open-Source tools.
Watch Online 43 lessons
0:00
/ #1: intro
All Course Lessons (43)
| # | Lesson Title | Duration | Access |
|---|---|---|---|
| 1 | intro Demo | 02:43 | |
| 2 | navigating-the-code-with-git | 08:37 | |
| 3 | gd-starting-with-a-toy | 01:37 | |
| 4 | figuring-out-requirements | 07:35 | |
| 5 | code-structure | 07:44 | |
| 6 | player-scene | 08:36 | |
| 7 | state | 07:22 | |
| 8 | state-machine | 08:47 | |
| 9 | intro | 04:41 | |
| 10 | project-settings-input | 07:12 | |
| 11 | fleshing-out-player-scene | 09:30 | |
| 12 | move-state | 16:38 | |
| 13 | idle-state | 06:09 | |
| 14 | run-state-and-debug | 06:39 | |
| 15 | jump-state | 12:05 | |
| 16 | exercise-01-sprint-overview | 11:14 | |
| 17 | exercise-02-double-jump-overview | 07:08 | |
| 18 | intro | 00:56 | |
| 19 | Steering-behaviors-explanation | 02:01 | |
| 20 | creating-the-follow-ai-scene | 04:25 | |
| 21 | starting-to-code-the-follow-ai | 04:08 | |
| 22 | creating-the-Steering-Autoload | 06:51 | |
| 23 | making-the-ai-follow-the-mouse | 06:36 | |
| 24 | steering-course-06.arrive-to | 08:08 | |
| 25 | creating-the-animated-target-arrow | 09:43 | |
| 26 | coding-the-arrow-movement | 06:06 | |
| 27 | using-the-capture-animation-mode | 06:33 | |
| 28 | following-the-leader | 06:56 | |
| 29 | preventing-the-ais-from-stacking-up | 05:05 | |
| 30 | intro | 01:55 | |
| 31 | hook-scene | 05:19 | |
| 32 | arrow | 15:35 | |
| 33 | hook-aim-state | 11:26 | |
| 34 | snap-detector | 11:35 | |
| 35 | snap-detector-finding-best-target | 07:08 | |
| 36 | hook-fire-state | 06:05 | |
| 37 | player-hook-state | 07:59 | |
| 38 | player-hook-state-motion | 10:02 | |
| 39 | intro | 00:29 | |
| 40 | create-skin-scene | 11:45 | |
| 41 | animate-robi | 13:14 | |
| 42 | spawn-state | 08:44 | |
| 43 | die-state | 07:26 |
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