Code a 2D Platform Game Character with Godot
5h 20m 27s
English
Paid
Course description
Code a professional side view 2d game character with the Free game engine Godot! Learn the fundamentals you need to code solid movement for platformers, action-adventure, and Metroidvania games.
Watch Online
Join premium to watch
Go to premium
# | Title | Duration |
---|---|---|
1 | intro | 02:43 |
2 | navigating-the-code-with-git | 08:37 |
3 | gd-starting-with-a-toy | 01:37 |
4 | figuring-out-requirements | 07:35 |
5 | code-structure | 07:44 |
6 | player-scene | 08:36 |
7 | state | 07:22 |
8 | state-machine | 08:47 |
9 | intro | 04:41 |
10 | project-settings-input | 07:12 |
11 | fleshing-out-player-scene | 09:30 |
12 | move-state | 16:38 |
13 | idle-state | 06:09 |
14 | run-state-and-debug | 06:39 |
15 | jump-state | 12:05 |
16 | exercise-01-sprint-overview | 11:14 |
17 | exercise-02-double-jump-overview | 07:08 |
18 | intro | 00:56 |
19 | Steering-behaviors-explanation | 02:01 |
20 | creating-the-follow-ai-scene | 04:25 |
21 | starting-to-code-the-follow-ai | 04:08 |
22 | creating-the-Steering-Autoload | 06:51 |
23 | making-the-ai-follow-the-mouse | 06:36 |
24 | steering-course-06.arrive-to | 08:08 |
25 | creating-the-animated-target-arrow | 09:43 |
26 | coding-the-arrow-movement | 06:06 |
27 | using-the-capture-animation-mode | 06:33 |
28 | following-the-leader | 06:56 |
29 | preventing-the-ais-from-stacking-up | 05:05 |
30 | intro | 01:55 |
31 | hook-scene | 05:19 |
32 | arrow | 15:35 |
33 | hook-aim-state | 11:26 |
34 | snap-detector | 11:35 |
35 | snap-detector-finding-best-target | 07:08 |
36 | hook-fire-state | 06:05 |
37 | player-hook-state | 07:59 |
38 | player-hook-state-motion | 10:02 |
39 | intro | 00:29 |
40 | create-skin-scene | 11:45 |
41 | animate-robi | 13:14 |
42 | spawn-state | 08:44 |
43 | die-state | 07:26 |
Comments
0 commentsSimilar courses

Lua Scripting: Master complete Lua Programming from scratch
Sources: udemy
Welcome to our complete Lua scripting course. This course will teach you everything you need to know about the Lua scripting language. We will start from scratc
13 hours 34 minutes 51 seconds

Full Time Game Dev
Sources: Thomas Brush
Full Time Game Dev will take you from knowing nothing about game development to making money from your indie game on the Steam store. We’ll study branding, marketing, publishers...
35 hours 12 minutes 15 seconds

PS1 Programming with MIPS Assembly & C
Sources: Gustavo Pezzi
This course is a deep dive into the world of PlayStation programming! We'll explore the PS1 hardware, understand its sub-components, and learn how to code games
34 hours 39 minutes 27 seconds

GLSL Shaders from Scratch
Sources: SimonDev
This course is designed for developers who want to learn how to create impressive visual effects. From control functions and lighting models to...
20 hours 11 minutes 38 seconds

Raycasting Engine Programming
Sources: Gustavo Pezzi
This course will teach you how to create a complete raycasting engine from scratch. We'll use an algorithm similar to the one used in Wolfenstein 3D. The final project will be c...
18 hours 13 minutes 33 seconds
Want to join the conversation?
Sign in to comment