Level Up: Build an Asteroids Space Shooter with Unity
5h 44s
English
Paid
Course description
Step-by-step, create your own version of the classic arcade game Asteroids in Unity. You will master writing scripts in C#, learn to manage smooth player movement, and implement screen wrapping for objects. Throughout the course, you'll design enemies, add visual effects, sound, and music to make the game truly captivating. The course is perfect for those already familiar with the basics of Unity: you'll enhance your skills and end up with a complete project you can be proud of. The training is practice-oriented—no theory overload, just real skills at a comfortable pace.
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# | Title | Duration |
---|---|---|
1 | Introduction | 00:56 |
2 | Create Project and Import Sprites | 02:21 |
3 | Background and Player | 04:45 |
4 | Player Controller - Part 1 | 08:10 |
5 | Player Controller - Part 2 | 09:59 |
6 | Player Controller - Part 3 | 10:59 |
7 | Screen Wrap | 07:34 |
8 | Bullets | 05:16 |
9 | Collision Matrix | 08:00 |
10 | Asteroid | 09:19 |
11 | Spawning Asteroids | 13:03 |
12 | Destroying Asteroids | 11:02 |
13 | Spawning Medium Asteroids | 10:06 |
14 | Spawning Small Asteroids | 05:51 |
15 | Levels | 03:16 |
16 | Player Death | 04:52 |
17 | Spawn Delay and Invulnerability | 09:51 |
18 | Player Lives | 02:21 |
19 | Score | 03:43 |
20 | User Interface | 08:56 |
21 | Display Lives | 09:47 |
22 | Arrays | 07:01 |
23 | Game Over Panel | 07:19 |
24 | Flying Saucer - Part 1 | 09:47 |
25 | Flying Saucer Shooting | 05:26 |
26 | Shoot Towards Player | 09:01 |
27 | Flying Saucer - Part 2 | 13:21 |
28 | Spawning Saucers | 09:54 |
29 | Extra Lives | 09:24 |
30 | Ship Explosion | 15:45 |
31 | General Explosion | 10:14 |
32 | Asteroid Variations | 11:12 |
33 | Thruster | 13:51 |
34 | Background Music | 07:04 |
35 | Sounds | 11:10 |
36 | How to Make a Build | 07:40 |
37 | Exit Game | 02:28 |
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