Level Up: Build an Asteroids Space Shooter with Unity

5h 44s
English
Paid

Course description

Step-by-step, create your own version of the classic arcade game Asteroids in Unity. You will master writing scripts in C#, learn to manage smooth player movement, and implement screen wrapping for objects. Throughout the course, you'll design enemies, add visual effects, sound, and music to make the game truly captivating. The course is perfect for those already familiar with the basics of Unity: you'll enhance your skills and end up with a complete project you can be proud of. The training is practice-oriented—no theory overload, just real skills at a comfortable pace.

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# Title Duration
1 Introduction 00:56
2 Create Project and Import Sprites 02:21
3 Background and Player 04:45
4 Player Controller - Part 1 08:10
5 Player Controller - Part 2 09:59
6 Player Controller - Part 3 10:59
7 Screen Wrap 07:34
8 Bullets 05:16
9 Collision Matrix 08:00
10 Asteroid 09:19
11 Spawning Asteroids 13:03
12 Destroying Asteroids 11:02
13 Spawning Medium Asteroids 10:06
14 Spawning Small Asteroids 05:51
15 Levels 03:16
16 Player Death 04:52
17 Spawn Delay and Invulnerability 09:51
18 Player Lives 02:21
19 Score 03:43
20 User Interface 08:56
21 Display Lives 09:47
22 Arrays 07:01
23 Game Over Panel 07:19
24 Flying Saucer - Part 1 09:47
25 Flying Saucer Shooting 05:26
26 Shoot Towards Player 09:01
27 Flying Saucer - Part 2 13:21
28 Spawning Saucers 09:54
29 Extra Lives 09:24
30 Ship Explosion 15:45
31 General Explosion 10:14
32 Asteroid Variations 11:12
33 Thruster 13:51
34 Background Music 07:04
35 Sounds 11:10
36 How to Make a Build 07:40
37 Exit Game 02:28

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