Build Four Awesome Unity Games with Zero Experience
Dreamed of creating your own video game but didn't know where to start? You've come to the right place. In this course, you'll create four classic arcade games on Unity—the same game engine used by professionals. Absolute beginners are welcome! No programming experience or game development knowledge is required here.
Read more about the course
The course is designed for those who want to try their hand at game development and enjoy creating games. You will create your versions of legendary games: Pong, Breakout, Space Invaders, and Flappy Bird.
The entire training is practice-based: you start doing right away, not just reading or watching. At the same time, you will learn the basics of programming in C#, but only as much as needed to start creating games - without unnecessary theory and complexities.
You will see how different elements of a game interact with each other and how to apply this knowledge to start creating your own projects. In the end, you will have not only four ready-made arcade games but also confidence in your abilities for further creativity.
Forget about endless, outdated, and confusing tutorials - now everything is step-by-step and clear.
The most important thing is that you will be taught by an experienced game industry specialist who knows Unity and C# from real practice.
What is Unity?
Unity is one of the most popular game platforms in the world, allowing for the creation of 2D, 3D, AR, and VR games. It is a powerful tool with which you can easily develop and publish games on multiple devices and platforms.
Most likely, you have already played games created on Unity - now you have a chance to learn how they work and make your own.
Why is Unity so popular?
- Unity offers a vast number of features and tools that simplify game development.
- It has built-in physics systems, animation, and support for third-party assets to bring any ideas to life.
- A huge community of developers helps Unity evolve and stay at the forefront of the gaming industry.
All these reasons make specialists with Unity skills highly sought after in the market.
Watch Online Build Four Awesome Unity Games with Zero Experience
# | Title | Duration |
---|---|---|
1 | Introduction | 02:33 |
2 | Installing Unity | 09:57 |
3 | Creating a Project | 03:38 |
4 | Editor Overview | 20:06 |
5 | Custom Layouts | 04:19 |
6 | Scenes | 05:07 |
7 | GameObjects and Transforms | 11:32 |
8 | Assignment: Transforms | 07:32 |
9 | Materials | 07:23 |
10 | Parents and Children | 10:29 |
11 | Prefabs | 06:58 |
12 | Components | 05:27 |
13 | Variables | 12:44 |
14 | First Script | 17:21 |
15 | Assignment: Creating Variables | 02:23 |
16 | Methods | 10:23 |
17 | If Statements | 12:31 |
18 | Intro | 00:49 |
19 | Create Project and Sprites | 09:01 |
20 | RigidBody and Colliders | 06:03 |
21 | PlayerController - Part 1 | 12:49 |
22 | PlayerController - Part 2 | 09:44 |
23 | PlayerController - Part 3 | 07:55 |
24 | BallController | 12:15 |
25 | Physics Materials | 05:07 |
26 | Tags | 06:49 |
27 | Reset Ball | 10:09 |
28 | GameManager | 04:34 |
29 | Canvas | 11:17 |
30 | Update Score Text | 06:51 |
31 | Intro to Breakout | 00:53 |
32 | Create Project and Walls | 05:31 |
33 | Create Player | 06:04 |
34 | Multiple Inputs and FixedUpdate | 06:15 |
35 | Create Ball | 06:19 |
36 | Polygon Collider | 04:52 |
37 | Blocks and Grid Snap | 05:32 |
38 | Destroying Blocks | 08:15 |
39 | Block Health | 07:55 |
40 | Switch Statements | 04:35 |
41 | Unbreakable Blocks | 02:52 |
42 | GameManager | 08:44 |
43 | KillBox | 08:19 |
44 | Reset Ball and Paddle | 06:46 |
45 | Win Game Condition | 05:31 |
46 | Display Score | 04:08 |
47 | Win and Lose Panels | 08:46 |
48 | Reload Scene | 04:58 |
49 | Remove Player Control | 05:26 |
50 | Intro to Space Invaders | 00:58 |
51 | Create Project and Import Sprites | 05:11 |
52 | Create Player | 04:47 |
53 | Input Manager | 06:33 |
54 | Time deltaTime | 04:11 |
55 | Clamping | 04:38 |
56 | Bunkers | 03:13 |
57 | Player Laser | 04:16 |
58 | KillBox | 02:27 |
59 | Instantiate | 04:08 |
60 | Shoot Cooldown | 01:56 |
61 | Enemies | 02:59 |
62 | Prefab Variants | 07:48 |
63 | Enemies Manager | 07:03 |
64 | Reverse Direction | 07:36 |
65 | Bunker Health | 06:01 |
66 | GameManager | 04:27 |
67 | Enemy Laser | 06:23 |
68 | Invoke | 05:19 |
69 | Enemy Fire Rate | 05:39 |
70 | Player Death | 07:06 |
71 | Respawn Player | 04:43 |
72 | Check if Player Is Alive | 04:22 |
73 | Player Score | 02:32 |
74 | User Interface | 06:24 |
75 | Destroy Enemy Laser | 01:18 |
76 | Reload Scene | 06:24 |
77 | Remove Player Control | 05:27 |
78 | Sound | 04:51 |
79 | Enemy Death Sound | 07:46 |
80 | What to Do Now? | 00:58 |
81 | Intro to Flappy Plane | 01:14 |
82 | Create Project and Import Sprites | 05:11 |
83 | Background and Player | 05:01 |
84 | Ground and Sorting Layers | 08:00 |
85 | PlayerController | 10:57 |
86 | Input Cooldown | 04:17 |
87 | Spikes | 04:57 |
88 | Random Height | 03:47 |
89 | Spike Spawner | 04:20 |
90 | Destroy Spikes | 05:38 |
91 | Moving Ground | 11:05 |
92 | Player Death | 05:17 |
93 | User Interface | 09:17 |
94 | Game Manager | 05:37 |
95 | Points | 06:18 |
96 | Animations | 07:50 |
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