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Ultimate Rust Foundations

17h 53m 36s
English
Paid

Course description

Ultimate Rust: This course covers many best practices to help you integrate Rust into your workflow, and let Rust’s tooling work for you. It includes formatting, linting, dependencies, vulnerabilities, code style, and general development advice..

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#1: 1.0 - Introduction

All Course Lessons (76)

#Lesson TitleDurationAccess
1
1.0 - Introduction Demo
01:57
2
1.1 - Setup & Update Rust
04:17
3
1.2 - Setup Dev Environment
04:17
4
1.3 - IDE Configuration
03:43
5
1.4 - Rust Fundamentals
28:56
6
1.5 - Console Text Input
07:50
7
1.6 - Create a Library
15:05
8
1.7- World’s Simplest Login System
09:10
9
1.8 - Enumerations
23:41
10
1.9 - Structures
14:56
11
1.10 - Vectors
12:11
12
1.11 - HashMaps
10:03
13
1.12 - Serialization/Deserialization
15:48
14
1.13 - Hashing Passwords
11:10
15
1.14 - Start a CLI App
41:06
16
2.0 - Introduction
04:27
17
2.1 - System Threads: Overview
06:02
18
2.2 - Create Your First Thread
05:13
19
2.3 - Spawning Threads with Parameters and Closures
06:06
20
2.4 - Returning Data from Threads
05:17
21
2.5 - Dividing Workloads
09:36
22
2.6 - The ThreadBuilder Pattern
08:09
23
2.7 - Scoped Threads for Easy Local Data Sharing
10:08
24
2.8 - Sharing Data with Atomics
18:13
25
2.9 - Sharing Data with Mutexes
09:49
26
2.10 - Read/Write Locks
14:40
27
2.11 - Deadlocks, Panics and Poisoning
18:29
28
2.12 - Sharing Data with Lock-Free Structures
07:24
29
2.13 - Parking Threads
07:14
30
2.14 - Sending Data Between Threads with Channels
08:35
31
2.15 - Sending Functions to Worker Threads
13:58
32
2.16 - Let’s build a work queue with a thread pool
09:28
33
2.17 - Thread CPU/Core Affinity
07:47
34
2.18 - Thread Priority
12:20
35
2.19 - Making it Easy with Rayon
16:34
36
2.20 - Scopes and Pooled Threads with Rayon
17:18
37
3.0 - Introduction / Async Overview
07:30
38
3.1 - Hello Async/Await
15:28
39
3.2 - Getting Started with Tokio
09:07
40
3.3 - Working with Tokio Futures: Awaiting, Yielding and Spawning
14:02
41
3.4 - Blocking Tasks
10:05
42
3.5 - Unit Testing Tokio
10:21
43
3.6 - Handling Errors
41:44
44
3.7 - File I/O
17:21
45
3.8 - Basic Network I/O
23:50
46
3.9 - Async Channels (Tokio)
14:28
47
3.10 - Shared State (Tokio)
14:28
48
3.11 - Selecting Futures
09:16
49
3.12 - Pinning
16:48
50
3.13 - Tokio Tracing
22:56
51
3.14 - Working with Databases
34:13
52
3.15 - Axum - A Web Framework built on Tokio
18:56
53
3.16 - Let’s Build a Thumbnail Server
01:12:26
54
4.0 - Why Haven’t We Manually Managed Any Memory Yet?
03:42
55
4.1 - The unsafe Keyword
09:06
56
4.2 - Low-Level Memory Management
07:15
57
4.3 - The Drop Trait & RAII (Resource Acquisition is Initialization)
17:09
58
4.4 - Reference Counting
18:30
59
4.5 - Lifetimes
17:06
60
4.6 - Traits
25:08
61
4.7 - Generics
19:30
62
4.8 - Iterators
15:05
63
4.9 - Cycles and the Difficulty of Linked Lists
06:53
64
4.10 - Memory Fragmentation, Allocators and Arenas
07:39
65
4.11 - Packing, Reordering & Mangling
05:27
66
4.12 - From Bytes to Types
12:04
67
4.13 - Safely Interacting with Other Languages & Surprise: Memory Leaks are Safe!
17:10
68
5.0 - Introduction & Planning Our Project
06:28
69
5.1 - Shared Data Structures
15:31
70
5.2 - Collection Daemon Mk 1
13:23
71
5.3 - Collection Server Mk 1
09:01
72
5.4 - Error Handling in the Collector
22:47
73
5.5 - Setting the Collector ID
05:10
74
5.6 - Web Service Mk 1
27:32
75
5.7 - Web Server
11:10
76
5.8 - Let’s Use Less Bandwidth
06:54

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