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Rust from C/C++

5h 31m 48s
English
Paid

This course bridges the transition from C and C++ to Rust by highlighting their similarities and differences. Exploring Rust's native compilation, memory management, and advanced features, you'll compare and contrast key concepts like types, control flow, and data structures in this class. Delve into Rust's strengths in memory safety and concurrency, alongside its unified tool, Cargo, streamlining development. Additionally, learn how Rust facilitates interoperability with C and C++ through Foreign Function Interface (FFI).

About the Author: ardanlabs.com

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A group of passionate engineers and business professionals focused on solving our client’s problems based on core engineering values and community involvement. To be known as a premier software engineering firm that delivers great value to our customers at every engagement. At Ardan Labs, we strongly believe in our core values of Reliability, Integrity, Transparency and Simplicity. They serve as our modus operandi in everything we do.

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#1: 1. Introduction
All Course Lessons (38)
#Lesson TitleDurationAccess
1
1. Introduction Demo
02:30
2
2.0 - 2.4 Hello World in C, C++, Rust & Rust Syntax
14:25
3
3.0 Touring the Rust Language & 3.1 Primitive Types
04:52
4
3.2 Mutability
04:57
5
3.3 Primitive Type Conversion
05:59
6
3.4 Numeric Overflow
04:25
7
3.5 Control Flow
03:12
8
3.6 Loops
04:05
9
3.7 Strings
06:09
10
3.8 Functions and Scopes
07:06
11
3.9 Structures
07:11
12
3.10 Structure Functions
07:41
13
3.11 Destructors - Drop
04:21
14
3.12 Tuples and Destructuring
02:13
15
3.13 Enums
10:54
16
3.14 Containers
12:19
17
3.15 Iterators
08:56
18
3.16 Move by Default
04:01
19
3.17 Borrowing
03:36
20
3.18 Slices
02:28
21
3.19 Memory Management & 3.19.1. C-style allocation and deallocation
16:30
22
3.19.2 Box - Unique Pointer
03:21
23
3.19.3 Rc and Arc - Shared Pointer
04:38
24
3.19.4 The Borrow Checker
24:12
25
3.19.5 Lifetimes
11:48
26
3.20 Concurrency & 3.20.1 Data Race Protection
22:11
27
3.20.2 Spawning Threads
03:38
28
3.20.3 Dividing Workloads
05:29
29
3.20.4 Scoped Threads
02:50
30
3.20.5 Rayon
06:40
31
3.21 Program Organization
16:53
32
3.22 Traits
26:12
33
3.23 Generics
15:57
34
3.24 Error Handling
12:00
35
4.0 Touring the Rust Ecosystem and 4.1 Tool Equivalencies
04:47
36
4.2 Unit Tests
06:04
37
4.3 Benchmarking
10:57
38
5.0 Calling C from Rust with FFI
16:21
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