Three.js Journey - The ultimate Three.js course

90h 46m 32s
English
Paid
March 27, 2024

Have you ever wanted to create stunning 3D websites? Whether you are a beginner or a more advanced developer, Three.js Journey is the only course you need to learn WebGL with Three.js.

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What will you learn?

The course is complete, yet accessible for beginners. We will start by discovering what WebGL is and why using the Three.js library is a must. We will then discover the various components of Three.js and once the basics are acquired, we will move on to more advanced techniques to display millions of particles, add physics, add interactions, create a galaxy, animate a raging sea, etc.

At the end of the course, you will have a deep understanding of Three.js and enough experience to start your own projects.

As a bonus, we will also learn how to use the 3D software Blender to be able to create our own models.

Is this course for you?

The course is beginner friendly

You don't need to have done WebGL or Three.js before.

This training is intended for absolute beginners and will explain the basics before tackling more advanced topics.

You don't have to be good at mathemathics.

Yes, we're going to do mathematics, but at a simple level and we will explain how it works with drawings and practice slowly.

You don't need to know how to use 3D software.

Together we will learn the basics of the 3D software Blender to create a model and import it into our scene.

You don't need to be good at JavaScript.

All you need are JavaScript basics like variables, objects, arrays, loops, functions and events. We will learn the rest together.

You don't need a crazy ass computer.

In some lessons, we will tickle performance limits, but we will also learn how to handle and optimize our code to get a good frame rate.

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# Title Duration
1 Introduction 35:24
2 What is WebGL and why use Three.js 23:56
3 First Three.js Project 01:19:28
4 Transform objects 46:12
5 Animations 30:27
6 Cameras 57:55
7 Fullscreen and resizing 30:41
8 Geometries 35:01
9 Debug UI 48:17
10 Textures 01:14:58
11 Materials 01:21:20
12 3D Text 44:30
13 Go live 24:30
14 Lights 42:03
15 Shadows 01:00:45
16 Haunted House 01:15:49
17 Particles 49:52
18 Galaxy Generator 01:08:47
19 Scroll based animation 01:23:02
20 Physics 01:57:23
21 Imported models 01:07:38
22 Raycaster and Mouse Events 01:07:31
23 Custom models with Blender 01:59:46
24 Environment map 01:49:34
25 Realistic render 01:12:22
26 Code structuring for bigger projects 03:19:41
27 Shaders 02:17:58
28 Shader patterns 01:49:25
29 Raging sea 01:15:33
30 Animated galaxy 01:14:12
31 Modified materials 51:55
32 Coffee Smoke 01:25:08
33 Hologram 01:21:19
34 Fireworks 01:47:28
35 Lights Shading 01:17:09
36 Raging Sea Shading 57:03
37 Halftone Shading 56:05
38 Earth 01:40:43
39 Particles Cursor Animation 01:48:08
40 Particles Morphing 01:35:12
41 GPGPU Flow Field Particles 02:23:00
42 Wobbly Sphere 01:16:27
43 Sliced Model 01:04:00
44 Procedural Terrain 01:24:19
45 Post-processing 01:36:40
46 Performance tips 01:12:25
47 Intro and loading progress 49:54
48 Mixing HTML and WebGL 58:08
49 Creating a scene in Blender 02:04:52
50 Baking and exporting the scene 02:11:58
51 Importing and optimizing the scene 46:56
52 Adding details to the scene 01:34:52
53 What are React and React Three Fiber 25:50
54 First React Application 04:23:02
55 First R3F Application 02:05:24
56 Drei 01:14:15
57 Debug 51:44
58 Environment and Staging 02:02:07
59 Load models 01:29:58
60 3D Text 59:14
61 Portal Scene 41:55
62 Mouse Events 47:15
63 Post-processing 01:53:21
64 Fun and Simple Portfolio 51:21
65 Physics 02:11:34
66 Create a game 04:01:51

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