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Merging WebGL and HTML worlds

2h 30m 37s
English
Paid

You see WebGL on many award sites. The effects look smooth and part of the page. At first, it feels like magic. But you can do it too. In this course, you learn how to blend WebGL with normal HTML so both feel like one layer.

You use the images already on your page. Then you add WebGL effects with Three.js. We start with a simple HTML template. You update it step by step until the images feel alive.

About the Author: awwwards.com

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The awards that recognize the talent and effort of the best web designers, developers and agencies in the world. A meeting point, where digital design professionals from across the globe find inspiration, impart knowledge and experience, connect, and share constructive, respectful critiques. “Always questioning”, “always evolving”.

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#1: Intro
All Course Lessons (15)
#Lesson TitleDurationAccess
1
Intro Demo
01:20
2
Creating Three.js Boilerplate
15:37
3
Vertex Basics
13:09
4
Vertex Shader, Uniforms, Noise & Terrain
11:05
5
Fragment Shaders Effects
22:28
6
Merging: Basics
07:03
7
Merging: Dimensions
07:35
8
Merging: Positions & Textures
15:06
9
Merging: Scroll
07:37
10
Mouse Wave
15:00
11
Postprocessing
09:11
12
Codrops Article
03:54
13
Noise Mask
05:01
14
Performance Tips, How to Extend & What to do
15:41
15
Outro
00:50
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