Merging WebGL and HTML worlds
2h 30m 37s
English
Paid
You’ve probably seen all those amazing awwwards websites with WebGL effects on their images. But what’s even more amazing, is when those images seem to be part of the HTML content of the page. How is that even possible? Well, that’s exactly what we are going to do in this course. We will merge HTML and WebGL!
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In this course you will learn how to apply some stunning WebGL effects to the images you already have on your webpage. We will start from a beautiful but static HTML template. And spice it up with Three.js and WebGL.
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# | Title | Duration |
---|---|---|
1 | Intro | 01:20 |
2 | Creating Three.js Boilerplate | 15:37 |
3 | Vertex Basics | 13:09 |
4 | Vertex Shader, Uniforms, Noise & Terrain | 11:05 |
5 | Fragment Shaders Effects | 22:28 |
6 | Merging: Basics | 07:03 |
7 | Merging: Dimensions | 07:35 |
8 | Merging: Positions & Textures | 15:06 |
9 | Merging: Scroll | 07:37 |
10 | Mouse Wave | 15:00 |
11 | Postprocessing | 09:11 |
12 | Codrops Article | 03:54 |
13 | Noise Mask | 05:01 |
14 | Performance Tips, How to Extend & What to do | 15:41 |
15 | Outro | 00:50 |
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