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Merging WebGL and HTML worlds

2h 30m 37s
English
Paid

You’ve probably seen all those amazing awwwards websites with WebGL effects on their images. But what’s even more amazing, is when those images seem to be part of the HTML content of the page. How is that even possible? Well, that’s exactly what we are going to do in this course. We will merge HTML and WebGL!

In this course you will learn how to apply some stunning WebGL effects to the images you already have on your webpage. We will start from a beautiful but static HTML template. And spice it up with Three.js and WebGL.

About the Author: awwwards.com

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The awards that recognize the talent and effort of the best web designers, developers and agencies in the world. A meeting point, where digital design professionals from across the globe find inspiration, impart knowledge and experience, connect, and share constructive, respectful critiques. “Always questioning”, “always evolving”.

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#1: Intro
All Course Lessons (15)
#Lesson TitleDurationAccess
1
Intro Demo
01:20
2
Creating Three.js Boilerplate
15:37
3
Vertex Basics
13:09
4
Vertex Shader, Uniforms, Noise & Terrain
11:05
5
Fragment Shaders Effects
22:28
6
Merging: Basics
07:03
7
Merging: Dimensions
07:35
8
Merging: Positions & Textures
15:06
9
Merging: Scroll
07:37
10
Mouse Wave
15:00
11
Postprocessing
09:11
12
Codrops Article
03:54
13
Noise Mask
05:01
14
Performance Tips, How to Extend & What to do
15:41
15
Outro
00:50
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