In this training we will discover the process of creating science fiction assets. We will take as example the creation of a sniper for video game. This training will allow you to discover a complete workflow and discover features of both software. This training is divided into 7 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine.
The Ultimate weapon course (Create Sniper in Blender 3.4 )
What you'll learn
Use Blender and understand it's interface
Modeling any weapon you want
Blender 3.4 Modeling Tools
UV map and unwrap your models
Create an asset ready to be imported into a game engine
Rigging and Animation in blender
Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
Texturing in substance painter
About the Author: Udemy
Udemy is the largest open marketplace for online courses on the internet. Founded in 2010 by Eren Bali, Oktay Caglar, and Gagan Biyani and headquartered in San Francisco, the company went public on the Nasdaq in 2021 under the ticker UDMY. The platform hosts well over two hundred thousand courses across software development, IT and cloud, data science, design, business, marketing, and creative skills, taught by tens of thousands of independent instructors. Roughly seventy million learners use it worldwide, and the corporate arm — Udemy Business — supplies a curated subset of that catalog to enterprise customers.
Because Udemy is a marketplace rather than a single editorial publisher, the catalog is uneven by design. The strongest material lives in the long-form, project-based courses authored by working engineers — full-stack JavaScript, React, Node.js, Python data science, AWS, Docker and Kubernetes, mobile development with Flutter and React Native, and cloud certification preparation. The CourseFlix listing under this source is the slice of that catalog that has been mirrored here for offline-friendly viewing, organized by topic and updated as new releases land. Pricing on Udemy itself swings dramatically with the site's near-permanent sales, which is why the platform is best treated as a deep reference catalog: pick instructors with strong reviews and a track record of updating their material rather than buying on the headline price alone.
Watch Online 48 lessons
| # | Lesson Title | Duration | Access |
|---|---|---|---|
| 1 | Introduction Demo | 01:00 | |
| 2 | Splash screen | 00:51 | |
| 3 | Interface | 04:49 | |
| 4 | Navigate | 01:37 | |
| 5 | Customizing and view | 03:53 | |
| 6 | Reference image | 03:09 | |
| 7 | Toolbar | 03:33 | |
| 8 | Sidebar | 01:04 | |
| 9 | Add objects | 01:29 | |
| 10 | EditMode | 04:46 | |
| 11 | Smooth | 01:10 | |
| 12 | Bool Tool | 04:37 | |
| 13 | Carver Addon | 11:04 | |
| 14 | Fast Carve | 04:25 | |
| 15 | Triangles number | 00:57 | |
| 16 | Quick info | 02:51 | |
| 17 | Before we start | 07:56 | |
| 18 | Modeling the sniper-Part1 | 11:31 | |
| 19 | Modeling the sniper-Part2 | 07:54 | |
| 20 | Modeling the sniper-Part3 | 04:20 | |
| 21 | Modeling the sniper-Part4 | 05:26 | |
| 22 | Modeling the sniper-Part5 | 10:45 | |
| 23 | Modeling the sniper-Part6 | 08:48 | |
| 24 | Modeling the sniper-Part7 | 07:42 | |
| 25 | Modeling the sniper-Part8 | 11:29 | |
| 26 | Modeling the sniper-Part9 | 16:00 | |
| 27 | Modeling the sniper-Part10 | 08:01 | |
| 28 | Modeling the sniper-Part11 | 13:57 | |
| 29 | Modeling the sniper-Part12 | 11:00 | |
| 30 | Modeling the sniper-Part13 | 04:15 | |
| 31 | UV unwrap Part1 | 03:51 | |
| 32 | UV unwrap Part2 | 02:55 | |
| 33 | UV unwrap Part3 | 06:14 | |
| 34 | UV unwrap Part4 | 01:03 | |
| 35 | Pack island | 01:22 | |
| 36 | Overlap | 01:24 | |
| 37 | UV unwraping the sniper | 03:05 | |
| 38 | Finish and Export | 01:28 | |
| 39 | Import and verify the mesh | 03:37 | |
| 40 | Textures sets baking | 04:39 | |
| 41 | Add Textures to the sniper | 13:58 | |
| 42 | Adding Normal Map Details | 18:31 | |
| 43 | Finish and Export textures | 16:08 | |
| 44 | Making the Rigg | 12:10 | |
| 45 | Making the Animation | 09:37 | |
| 46 | Finish and Export | 01:56 | |
| 47 | Export to Sketchfab | 07:45 | |
| 48 | Export to UN5 | 08:49 |
Get instant access to all 47 lessons in this course, plus thousands of other premium courses. One subscription, unlimited knowledge.
Learn more about subscriptionRelated courses
-
Updated 3y agoRigging in Moho
By: Motion Design SchoolCharacter rigging and animation in MOHO. You will learn all important features of MOHO 13, rigging 2,5d characters, use of smartbone actions.1h 59m -
Updated 2y agoHoudini Essential Training
By: Lynda.comThere's a multitude of tools for 3D content creation on the market, and each has its own advantages and merits. Houdini—a leading package for 3D content creatio7h 44m -
Updated 2y ago3D Characters and Illustrations
By: Polygon Runway (Roman Klčo)Learn the Blender techniques I use daily to create a content for 200K+ audience and serve global brands. Uplevel your Blender skills and unleash your creative p24h 9m