3D Characters and Illustrations

24h 9m 56s
English
Paid
May 8, 2024

Learn the Blender techniques I use daily to create a content for 200K+ audience and serve global brands. Uplevel your Blender skills and unleash your creative potential.

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3D Characters and Illustrations is a 2020 course sequel, that serves as an extension of the knowledge gained in Become a 3D Illustrator course released in 2019.

It will guide you through my method of simple 3d cartoon character construction and some more advanced 3d modeling and illustration techniques, like hard surface modeling and simple sculpting

Although this is a sequel, if you already have some basic Blender skills, you can jump right in and get up to speed using the first episode, that serves as a requirements checklist.

If you are experienced in other 3D software and want to give Blender a try, this course might be a great match for you, as it’s really practical and time efficient.

If you're completely new to 3D design, I recommend starting with the Become a 3D Illustrator course.

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# Title Duration
1 Keyboard and Mouse Setup 04:03
2 Keyboard Shortcuts 04:13
3 Interface and Render Options 02:59
4 Add-ons 05:57
5 Introduction 02:04
6 Stylized Terrain 14:22
7 Bridge Modeling 12:10
8 Trees Modeling 13:46
9 Rocks and Plants 10:03
10 Bench Modeling 07:00
11 Lamps and Tiles 11:12
12 Water and Background 06:10
13 Materials and Lighting 19:31
14 About Character Design 10:42
15 About Character Modeling 03:55
16 Reference Setup 06:32
17 Body Modeling 23:15
18 Hands Modeling 17:48
19 Modeling the Mask 20:41
20 Mask Branches 08:36
21 Mask Feathers 10:40
22 Clothes Modeling 13:54
23 Talisman Modeling 16:05
24 Texture Unwrapping 20:40
25 Painting The Mask 20:38
26 Painting Body and Feathers 12:10
27 Prepare For Rigging 14:38
28 Rigging and Rigify 34:32
29 Pose and Weights 19:01
30 Creating Wisps 13:19
31 Shading and Materials 15:51
32 Lighting and Camera 20:58
33 Colors, Denoising and Render 07:09
34 Introduction 08:36
35 Creating Sci-fi Crate 22:54
36 Finishing Sci-fi Crate 16:11
37 Room Walls 18:49
38 Wall Details 13:32
39 Creating Door 23:45
40 Rounded Entrance 19:53
41 Platform Modeling 22:47
42 Creating Floor 10:27
43 Rounded Generator 22:16
44 Creating Pipes 20:13
45 Wall and Floor Panels 14:43
46 Placing Bolts 19:26
47 Materials, Camera and Background 15:10
48 Lighting and Rendering 16:53
49 Introduction 04:33
50 Tower Blockout 26:35
51 Environment Blockout 27:11
52 First Sculpt 31:03
53 Asset Sculpting 43:43
54 Sculpting the Tree 26:45
55 Tower Details Sculpting 32:25
56 Finishing the Layout 18:01
57 Grass and Tree Leaves 20:47
58 Materials and Particles 19:06
59 Lighting and Render Settings 26:26
60 Bonus Chapter: Baking a sculpted asset 35:06
61 Introduction and Reference 09:21
62 Body Modeling 37:25
63 Head and Face 42:13
64 Face Details 24:03
65 Hands Modeling 53:34
66 Stylized Hair 31:40
67 Clothes 21:22
68 Accessories 54:32
69 Preparing the Rig 45:45
70 Rigify and Weight Painting 31:12
71 Pose and Camera 14:26
72 Assets and Scene 28:08
73 Materials and Lighting 54:25

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