Object-oriented Programming in JavaScript

3h 53m 46s
English
Paid

Course description

Object-oriented programming (OOP) is a popular programming paradigm or style of programming. It’s been around since ‘70s, but unlike tools and frameworks that come and go, OOP is still very relevant today. That’s because it’s not a programming language or a tool. It’s a style of programming.

Read more about the course

Why learn OOP?

OOP helps you manage and reduce complexity in software by building re-usable building blocks (objects). Properly designed objects provide a simple interface and hide the unnecessary complexity from the outside, just like a DVD player! A DVD player has a complex logic board on the inside and a few buttons on the outside. When you press the play button, you don’t care how all those microchips talk to each other.

Object-oriented programming helps you:

  • Manage and reduce complexity
  • Eliminate redundant code
  • Build re-usable building blocks
  • Write cleaner code

An essential skills for every developer:

OOP comes up in many technical interviews. So if you really want to be a serious developer, you need to understand object-oriented programming. As a technical interviewer myself, if I see a candidate with OOP on their resume, that candidate stands out to me. 

It may interest you to know that many of the popular frameworks out there that you might be using are actually designed with OOP concepts in mind. Angular is an example of such frameworks! 

A Step-by-Step, A to Z course:

What you'll get when you sign up for this course:

  • Learn all about object-oriented programming in JavaScript
  • No more wasting time on disjointed tutorials
  • Learn at your own pace - lifetime access - so take your time if you prefer
  • Watch on any device, online or offline
  • Solidify your understanding of JavaScript
  • Prepare for technical interviews
  • Confidently build applications with Node, Angular, React, Vue and other JavaScript libraries
  • Learn the best practices and common pitfalls to avoid
  • Certificate of completion to present to your employer

You'll learn:

  • The core principles of OOP: encapsulation, abstraction, inheritance and polymorphism
  • How to implement OOP concepts in JavaScript
  • All about objects, their properties, property descriptors, getters and setters
  • Difference between factory and constructor functions
  • How "this" works in JavaScript
  • Prototypes and prototypical inheritance: one of the confusing parts of JavaScript
  • ES6+ features used in object-oriented programming

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#1: What is OOP?

All Course Lessons (57)

#Lesson TitleDurationAccess
1
What is OOP? Demo
01:46
2
Four Pillars of OOP
07:03
3
Setting Up the Development Environment
02:17
4
Course Structure
02:56
5
1- Introduction
00:46
6
2- Object Literals
03:04
7
3- Factories
02:52
8
4- Constructors
05:37
9
5- Constructor Property
02:25
10
6- Functions are Objects
04:48
11
7- Value vs Reference Types
05:50
12
8- Adding or Removing Properties
03:54
13
9- Enumerating Properties
02:51
14
10- Abstraction
04:03
15
11- Private Properties and Methods
04:06
16
Getters and Setters
05:37
17
14- Exercise- Stop Watch
02:09
18
15- Solution- Stopwatch
02:32
19
1- Inheritance
02:27
20
2- Prototypes and Prototypical Inheritance
05:34
21
3- Multi-level Inheritance
02:52
22
4- Property Descriptors
05:08
23
5- Constructor Prototypes
03:53
24
6- Prototype vs. Instance Members
06:05
25
7- Iterating Instance and Prototype Members
02:40
26
8- Avoid Extending the Built-in Objects
01:42
27
10- Exercise
01:34
28
11- Solution
05:39
29
1- Creating Your Own Prototypical Inheritance
05:35
30
2- Resetting the Constructor
04:02
31
3- Calling the Super Constructor
03:49
32
4- Intermediate Function Inheritance
03:06
33
5- Method Overriding
03:30
34
6- Polymorphism
04:23
35
7- When to Use Inheritance
03:24
36
8- Mixins
05:54
37
10- Exercise Prototypical Inheritence
03:19
38
11- Solution Prototypical Inheritance
05:54
39
12- Exercise- Polymorphism
02:36
40
13- Solution- Polymorphism
05:12
41
1- ES6 Classes
05:42
42
2- Hoisting
03:47
43
3- Static Methods
04:18
44
4- The This Keyword
04:58
45
5- Private Members Using Symbols
07:49
46
Private Members Using WeakMaps
06:59
47
7- Getters and Setters
02:51
48
Inheritance
04:01
49
9- Method Riding
02:34
50
11- Exercise
03:26
51
12- Solution
04:21
52
1- Modules
03:43
53
2- CommonJS Modules
05:52
54
3- ES6 Modules
03:25
55
4- ES6 Tooling
01:27
56
5- Babel
07:12
57
6- Webpack
08:27

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