Fast and Furious Game Development with JavaScript and AI

45h 58m 32s
English
Paid
March 25, 2024

"Fast and Furious Game Development with JavaScript and AI" was created to take anyone with or without experience in coding, teach them HTML5 + CSS and JavaScript from the ground up using Graphics and Game Development as the platform to learn. And then with the fundamentals in hand, we take one of the most exciting journeys in computing and we learn how to use Generative AIs like ChatGPT to build working games! Thus, this is really three courses in one.

In the first part of the course, we start with how the internet and HTML work with respect to browsers. Then we start off with a "Hello World" in HTML and build our first web page. From there, lecture after lecture, we dig deeper and deeper into the most important features of HTML5 + CSS, so you can create basic websites with formattingstylingcontrols and more. So, if you have never made a website in your life, you will learn step by step in this part of the course. Even if you are a seasoned programmer that has never got around to learning HTML5 + CSS you will enjoy this section.

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In the next part of the course we cover JavaScript from the ground up, we will learn the basics of variables, math, conditionals, loops, functions, and more. As the lectures progress, we cover more and more advanced subjects like event driven programming, recursion, and object oriented programming in JavaScript. Then we switch gears and start learning about computer graphics and game development as we continue to learn JavaScript features. We learn how to draw on the HTML5 Canvas, how to animate sprites, and perform simple physics simulations. Of course, along the way, we learn how to interface with the keyboard and mouse and how to integrate our HTML pages (websites) with JavaScript and how to send messages between them. Additionally, we learn how to manipulate the DOM (Document Object Model) which is the tree like data structure that represents your webpages. Learning a new language can be a daunting task, but learning a new language using graphics and game development as the platform to learn is the only way to do it! I promise it won't be boring.

In the last part of the course, we delve into AI and ChatGPT. At this point in the course, you're a skilled JavaScript programmer with all the tools needed to make complete games. However, instead of making games by ourselves, we are going to learn to collaborate with the most advanced AI in the world (arguably) ChatGPT. You will learn how to "Prompt" ChatGPT to create working skeletons of classic arcade games. You will learn how to steer the AI to get it to generate working code along with its limitations through "Prompt Engineering". Then after ChatGPT gives us a working skeleton of a game then you and I will take that game and finish it with what we have learned and add graphicssoundmusic, and more game play features. We will do this over half a dozen times as we re-create classic games that are fun to play as well as amazing achievements for an AI to create. We will build these games and more:

  • Pong
  • Breakout / Arkanoid
  • Snake
  • Flappy Bird
  • 3D Wire Frame Space Shooter
  • Space Invaders
  • Blackjack
  • RetroRift (ChatGPT original)

Finally, the course also comes with free electronic PDF copies of some of my most classic game development books that have taught millions of students and professionals game development over the years:

  • "Tricks of the Windows Game Programming Gurus"
  • "The Black Art of 3D Game Programming"
  • "Tricks of the 3D Game Programming Gurus"

In closing, this course takes the hottest subjects in computing; JavaScript + HTML5Game Development and Artificial Intelligence with ChatGPT and blends them together in a way no one has ever done before making learning these subjects fun and engaging. And with the knowledge you learn, you can deploy games and apps that run on billions of devices that support browsers. That's a Super Power you want to have in your toolbox!

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# Title Duration
1 Let’s Get Ready to Rumble: Introduction, Setup and Installation 35:22
2 Intro to the Web HTML/CSS Basics and the DOM 52:03
3 Building our First Web Page and Using Online Editors 01:06:35
4 HTML Primer - Getting to Know the Basic Tags 45:42
5 Adding a Bit of Drama with Style, Div, and Span Tags 59:53
6 Embedding Images and Sounds in HTML 57:29
7 Getting Things Done with Buttons and Input Controls 54:40
8 Working with Forms and Introduction to CSS (Cascading Style Sheets) 54:01
9 Exploring More Advanced CSS Styling and Animation 30:18
10 JavaScript Primer++ - Getting to Know Types, Objects, Variables, Math and Debug 55:47
11 JavaScript Debugging Techniques and External Scripts 45:25
12 Working with Basic Types Part I - Strings, Arrays, Number, and Math Objects 51:34
13 Basic Types Part II - Strings, Arrays, Bit Operations, Number and Math Objects 57:15
14 More Math, Arrays, and Functions - Part III 58:48
15 Advanced Arrays, Functions, and Interacting with the DOM 55:09
16 Making Decisions with "if" - Part I 01:02:21
17 Advanced Conditionals and the Switch Statement - Part II 01:02:59
18 Repeating Code and Looping with "for" and "while" 59:17
19 Reusing Code with Functions 01:07:11
20 Advanced Function Concepts - Anonymous Functions, Callbacks and Recursion 51:05
21 Introducing "Objects" Part I - And Other Things That Go Bump in the Night 46:28
22 Objects Part II - Advanced Concepts, Methods, Properties, and Constructors 55:25
23 Using Pre-Written APIs and Objects and Benchmarking with Time and Date Objects 41:26
24 Interfacing to the HTML DOM Part I: Fundamentals, Handlers and Node Manipulation 01:00:21
25 Interfacing to the HTML DOM Part II: Adding Elements and More Event Handlers 40:44
26 Graphics and Animation with the Canvas Part I: Points, Lines, Pixels, Color 01:03:51
27 Graphics and Animation Part II - Understanding Graphics Contexts and Paths 01:04:05
28 Graphics and Animation Part III - Fundamentals of Animation and Basics Physics 54:10
29 Graphics and Animation Part IV - Parallax 3D Star Field and Working with Fonts 47:33
30 Rendering Bitmaps and Sprites: Understanding Bitmap Formats & Graphical Editors 01:08:03
31 Bitmaps and Sprites Part II - Building our Sprite Engine, Sprite Sheets and More 01:08:43
32 Bitmaps and Sprites Part III - Finishing our Sprite Engine & Advanced Animation 59:02
33 Hacking the Keyboard - More sprites, Animation Tools and User Control Schemes 53:15
34 Hacking the Keyboard Part II - Advanced Sprite Character Animation and Effects 49:24
35 Interfacing to the Mouse - Reading the Mouse Position, Buttons and Events 53:41
36 Interfacing to the Mouse Part II - Porting a 3D Game "Raiders-3D" with Mouse 01:03:24
37 Playing Sound FX and Music in JavaScript 43:13
38 Sound Design and Engineering - Adding sound FX and Music to Raiders 3D 39:58
39 Using ChatGPT & LLMs as Coding Assistants - Prompting, Code Generation and Demos 01:10:52
40 Demos of ChatGPT Generated Games - A Preview of What's Possible with ChatGPT/AI 46:02
41 Classic “Pong” Part I - Using Generative AI to Code a Version of "Pong" 31:59
42 Classic “Pong” Part II - Adding Code, Graphics, Sound and Music 54:02
43 Building “Breakout” Part I - Using Generative AI to Code a Version of "Breakout” 25:10
44 Building “Breakout’”Part II - Adding Code, Graphics, Sound and Music 58:49
45 Building “Flappy Bird” Part I - Using Generative AI to Code “Flappy Bird" 30:33
46 Building “Flappy Bird” Part II - Adding Code, Graphics, Sound and Music 01:03:46
47 Building “Snake” Part I - Using Generative AI to Code a Version of "Snake" 22:59
48 Building “Snake” Part II - Adding Code, Graphics, Sound and Music 01:02:54
49 Building "Space Invaders" Part I - Using Generative AI to Code "Space Invaders" 37:02
50 Building “Space Invaders” Part II - Adding Code, Graphics, Sound and Music 01:14:28
51 Building "Blackjack" Part I - Using Generative AI to Code "Blackjack" 36:00
52 Building “Blackjack” Part II - Adding Code, Graphics, Sound and Music 35:39
53 Retro Rift - Epilog and AI Musings - ChatGPT Builds its own Game 22:21
54 Using ChatGPT and Dall-e to Generate Pixel Art 30:16

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