Ultimate Go

16h 8m 46s
English
Paid

Advanced course Ultimate Go developed for those, who want to concentrate on deep learning of language and to understand things that have sense and semanthic.

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# Title Duration
1 Intro: Design Guidelines Intro 00:59
2 1.1 Prepare Your Mind 17:39
3 1.2 - Productivity vs. Performance 06:24
4 1.3 - Correctness vs. Performance 07:14
5 1.4 - Code Reviews 19:17
6 1.5 - If Performance Matters 03:32
7 Intro: Memory & Data Semantics 01:13
8 2.1 Variables 15:04
9 2.2 Struct Types 22:55
10 2.3.1 - Pointers-Part 1 (Pass by Values) 17:44
11 2.3.2 - Pointers-Part 2 (Sharing Data) 07:51
12 2.3.3 - Pointers-Part 3 ( Escape Analysis) 19:47
13 2.3.4 - Pointers-Part 3 ( Stack Growth) 07:55
14 2.3.5 - Pointers-Part 3 ( Garbage Collection) 23:50
15 2.4 - Constants 11:56
16 Garbage Collection Addendum Part 1 15:01
17 Garbage Collection Addendum Part 2 15:32
18 Garbage Collection Addendum Part 3 15:31
19 Intro - Data Structures 01:00
20 3.1 - Arrays-Part 1 (Mechanical Sympathy) 33:21
21 3.2.1 - Arrays-Part 2 (Semantics) 11:10
22 3.2.2 - Arrays-Part 3 (Range Mechanics) 06:40
23 3.3.1 - Slices-Part 1 (Declare, Length & Reference Types) 10:01
24 3.3.2 - Slices-Part 2 (Appending Slices) 19:41
25 3.3.3-Slices-Part 3 (Taking Slices of Slices) 13:29
26 3.3.4 - Slices-Part 4 (Slices & References) 05:35
27 3.3.5 - Slices-Part 5 (Strings & Slices) 10:24
28 3.3.6 - Slices-Part 6 (Range Mechanics) 04:16
29 3.4 - Maps 11:13
30 Intro - Decoupling 00:58
31 4.1.1 - Methods-Part 1 (Value & Pointer Semantics) 16:37
32 4.1.2 - Methods-Part 2 (Function/Method Variables) 14:44
33 4.2.1 - Interfaces-Part 1 (Polymorphism) 18:20
34 4.2.2 - Interfaces-Part 1 (Method Sets & Address of Value) 13:42
35 4.2.3 - Interfaces-Part 3 (Storage by Value) 04:54
36 4.2.4 - Interfaces-Part 4 (Type Assertion) 05:21
37 4.3 - Embedding 09:51
38 4.4 - Exporting 09:52
39 Intro - Composition 01:08
40 5.1 - Grouping Types 15:22
41 5.2.1 - Decoupling-Part 1 37:03
42 5.3.1 - Conversion & Assertions-Part 1 04:50
43 5.3.2 - Conversion & Assertions-Part 2 10:30
44 5.4 - Interface Pollution 08:52
45 5.5 - Mocking 08:16
46 Intro - Error Handling 01:08
47 6.1 - Default Error Values 10:52
48 6.2 - Error Variables 03:40
49 6.3 - Types as Context 07:00
50 6.4 - Behavior as Context 08:14
51 6.5 - Find the Bug 04:20
52 6.6 - Wrapping Errors 10:17
53 Intro - Packaging 01:23
54 7.1 - Language Mechanics & Design Guidelines 11:15
55 7.2 - Package-Oriented Design 15:50
56 Intro - Goroutines 01:10
57 8.1 - OS Scheduler Mechanics 33:01
58 8.2 - Go Scheduler Mechanics 27:11
59 8.3 - Creating Go Routines 19:37
60 Intro - Data Races 01:10
61 9.1 - Managing Data Races 22:15
62 Intro - Channels 01:12
63 10.1 - Signaling Semantics 11:09
64 10.2 - Basic Patterns 06:21
65 10.3 - Fan Out 05:18
66 10.4 - Wait for Task 02:31
67 10.5 - Pooling 05:14
68 10.6 - Fan Out Semaphore 05:22
69 10.7 - Fan Out Bounded 06:15
70 10.8 - Drop Pattern 05:07
71 10.9 - Cancellation Pattern 07:29
72 Intro - Concurrency Patterns 01:12
73 11.1 - Failure Detection 18:30
74 Intro - Testing 01:13
75 12.1 - Basic Unit Testing 09:26
76 12.2 - Table Unit Testing 04:10
77 12.3 - Mocking Web Server Response 07:22
78 12.4 - Testing Internal Endpoints 09:02
79 12.5 - Sub Tests 05:41
80 12.6 - Code Coverage 03:34
81 Intro - Benchmarking 00:42
82 13.1 - Basic Benchmarking 09:25
83 13.2 - Validate Benchmarking 07:01
84 13.3 - CPU-Bound Benchmarking 07:04
85 13.4 - IO-Bound Benchmarking 06:05
86 Intro - Profiling & Tracing 01:06
87 14.1 Profiling Guidelines 05:43
88 14.2 Stack Traces 08:29
89 14.3 Micro Level Optimization 28:21
90 14.4 Macro Level Optimization 24:48
91 14.5 Execution Tracing 38:57

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