Practical Object-Oriented Design - Course I

11h 49m 53s
English
Paid

Practical Object-Oriented Design I (POOD-I) is a course suitable for both beginners and experienced developers working with object-oriented programming.

The format is designed for individual learning at a convenient time and pace. The course includes video lessons and practical assignments that teach thinking in objects through writing code. Each exercise requires gradual improvement of the solution in response to changing requirements, which helps develop flexibility and adaptability in design.

During the course, students study key principles of object-oriented design (OOD), which allow for reducing the cost of developing new software and simplify the maintenance of existing systems. If you want to write code that is enjoyable to work with and easy to maintain—or if you are tired of unmanageable, tangled applications—this course is for you.

The course also teaches refactoring techniques and the integration of testing into the development process. This helps to speed up current work and reduce the number of errors in future code.

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# Title Duration
1 B. Watch: Writing the Tests 10:12
2 A. Watch: Listening to Change 04:37
3 B. Watch: Starting With the Open/Closed Principle 04:18
4 C. Watch: Recognizing Code Smells 18:47
5 D. Watch: Identifying the Best Point of Attack 06:24
6 E. Watch: Refactoring Systematically 05:41
7 Watch: Get a Whiff of This 38:15
8 A. Watch: Following the Flocking Rules 06:20
9 B. Watch: Converging on Abstractions 12:38
10 B. Watch: Replacing Difference With Sameness 07:12
11 C. Watch: Equivocating About Names 07:01
12 D. Watch: Deriving Names From Responsibilities 06:27
13 E. Watch: Choosing Meaningful Defaults 07:50
14 F. Watch: Seeking Stable Landing Points 08:22
15 G. Watch: Obeying the Liskov Substitution Principle 09:52
16 H. Watch: Taking Bigger Steps 05:15
17 I. Watch: Discovering Deeper Abstractions 07:29
18 J. Watch: Depending on Abstractions 04:24
19 A. Watch: Selecting the Target Code Smell 12:44
20 B. Watch: Extracting Classes 12:42
21 A. Watch: Appreciating Immutability 03:48
22 B. Watch: Assuming Fast Enough 09:08
23 A. Watch: Creating BottleNumbers 05:09
24 B. Watch: Recognizing Liskov Violations 06:41
25 Watch: All the Little Things 38:47
26 A. Watch: Consolidating Data Clumps 08:06
27 A. Watch: Making Sense of Conditionals 10:13
28 B. Watch: Replacing Conditionals with Polymorphism 14:13
29 A. Watch: Transitioning Between Types 15:04
30 B. Watch: Making the Easy Change 05:51
31 C. Watch: Defending the Domain 04:37
32 A. Watch: Contrasting the Concrete Factory with Shameless Green 04:15
33 B. Watch: Fathoming Factories 07:52
34 C. Watch: Opening the Factory 13:26
35 D. Watch: Supporting Arbitrary Class Names 08:14
36 E. Watch: Dispersing the Choosing Logic 05:48
37 F. Watch: Self-registering Candidates 10:07
38 G. Watch: Auto-registering Candidates 05:35
39 A. Watch: Converting Numbers to BottleNumbers 11:42
40 Watch: Go Ahead, Make A Mess 37:58
41 A. Watch: Appreciating the Mechanical Process 12:22
42 B. Watch: Clarifying Responsibilities with Pseudocode 04:40
43 C. Watch: Extracting the Verse 03:17
44 D. Watch: Coding by Wishful Thinking 06:25
45 E. Watch: Inverting Dependencies 09:18
46 A. Watch: Obeying the Law of Demeter 09:53
47 B. Watch: Identifying What the Verse Method Wants 12:15
48 C. Watch: Pushing Object Creation to the Edge 09:07
49 A. Watch: Choosing Which Units to Test 12:23
50 B. Watch: Reorganizing Tests 06:13
51 C. Watch: Seeking Context Independence 17:59
52 D. Watch: Communicating With the Future 15:30
53 A. Watch: Finding Shameless Green (up to 1:00) 03:39
54 C. Watch: Finding Shameless Green (1:00 to end) 03:39
55 A. Watch: Handling a New Requirement (up to 2:54) 11:55
56 C. Watch: Handling a New Requirement (2:54 to end) 11:55
57 A. Watch: Using Inheritance 08:39
58 A. Watch: Understanding Composition (up to 9:45) 15:28
59 C. Watch: Understanding Composition (9:45 to 12:17) 15:28
60 E. Watch: Understanding Composition (12:17 to end) 15:28
61 A. Watch: Seeking Abstractions (up to 1:05) 13:08
62 C. Watch: Seeking Abstractions (1:05 to the end) 13:08
63 A. Watch: Loosening Coupling 08:04
64 A. Watch: One Final Requirement (up to 1:05) 05:31
65 C. Watch: One Final Requirement (1:05 to end) 05:31
66 Watch: Nothing is Something 35:54

Read Book Practical Object-Oriented Design - Course I

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1C1. Download 99 Bottles of OOP book (Ruby)
2C2. Download 99 Bottles of OOP book (JS)
3C3. Download 99 Bottles of OOP book (PHP)
4C4.Download 99 Bottles of OOP book (Python)

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