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Practical Object-Oriented Design - Course I

11h 49m 53s
English
Paid

Practical Object-Oriented Design I (POOD-I) is a comprehensive course suitable for both beginners and experienced developers interested in honing their skills in object-oriented programming. Through a flexible learning format, this course provides a robust understanding of OOD principles and their applications.

Course Structure and Learning Format

The course is designed for individual learning at your own pace and convenience. It includes a combination of engaging video lessons and hands-on practical assignments. By writing code and gradually improving solutions, students develop a deeper understanding of how to think in objects and adapt to changing requirements, enhancing design flexibility and adaptability.

Key Learning Outcomes

Understanding Object-Oriented Design Principles

Throughout the course, students will learn critical object-oriented design (OOD) principles. These principles are essential for reducing the costs associated with developing new software and simplifying the maintenance of existing systems. Whether you're looking to create code that is enjoyable and easy to maintain or you're frustrated with cumbersome and tangled applications, this course offers the insights you need.

Refactoring and Testing

The course goes beyond design principles to include essential refactoring techniques and the integration of testing into your development workflow. This not only accelerates your current tasks but also reduces errors in future code, making your development process more efficient.

About the Author: Sandi Metz

Sandi Metz thumbnail

Sandy Metz is an American programmer, teacher, author, and consultant with over 30 years of experience in software development. She specializes in object-oriented programming, particularly in the Ruby language, and is known for her practical approaches to creating flexible and maintainable code.​

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#1: B. Watch: Writing the Tests
All Course Lessons (66)
#Lesson TitleDurationAccess
1
B. Watch: Writing the Tests Demo
10:12
2
A. Watch: Listening to Change
04:37
3
B. Watch: Starting With the Open/Closed Principle
04:18
4
C. Watch: Recognizing Code Smells
18:47
5
D. Watch: Identifying the Best Point of Attack
06:24
6
E. Watch: Refactoring Systematically
05:41
7
Watch: Get a Whiff of This
38:15
8
A. Watch: Following the Flocking Rules
06:20
9
B. Watch: Converging on Abstractions
12:38
10
B. Watch: Replacing Difference With Sameness
07:12
11
C. Watch: Equivocating About Names
07:01
12
D. Watch: Deriving Names From Responsibilities
06:27
13
E. Watch: Choosing Meaningful Defaults
07:50
14
F. Watch: Seeking Stable Landing Points
08:22
15
G. Watch: Obeying the Liskov Substitution Principle
09:52
16
H. Watch: Taking Bigger Steps
05:15
17
I. Watch: Discovering Deeper Abstractions
07:29
18
J. Watch: Depending on Abstractions
04:24
19
A. Watch: Selecting the Target Code Smell
12:44
20
B. Watch: Extracting Classes
12:42
21
A. Watch: Appreciating Immutability
03:48
22
B. Watch: Assuming Fast Enough
09:08
23
A. Watch: Creating BottleNumbers
05:09
24
B. Watch: Recognizing Liskov Violations
06:41
25
Watch: All the Little Things
38:47
26
A. Watch: Consolidating Data Clumps
08:06
27
A. Watch: Making Sense of Conditionals
10:13
28
B. Watch: Replacing Conditionals with Polymorphism
14:13
29
A. Watch: Transitioning Between Types
15:04
30
B. Watch: Making the Easy Change
05:51
31
C. Watch: Defending the Domain
04:37
32
A. Watch: Contrasting the Concrete Factory with Shameless Green
04:15
33
B. Watch: Fathoming Factories
07:52
34
C. Watch: Opening the Factory
13:26
35
D. Watch: Supporting Arbitrary Class Names
08:14
36
E. Watch: Dispersing the Choosing Logic
05:48
37
F. Watch: Self-registering Candidates
10:07
38
G. Watch: Auto-registering Candidates
05:35
39
A. Watch: Converting Numbers to BottleNumbers
11:42
40
Watch: Go Ahead, Make A Mess
37:58
41
A. Watch: Appreciating the Mechanical Process
12:22
42
B. Watch: Clarifying Responsibilities with Pseudocode
04:40
43
C. Watch: Extracting the Verse
03:17
44
D. Watch: Coding by Wishful Thinking
06:25
45
E. Watch: Inverting Dependencies
09:18
46
A. Watch: Obeying the Law of Demeter
09:53
47
B. Watch: Identifying What the Verse Method Wants
12:15
48
C. Watch: Pushing Object Creation to the Edge
09:07
49
A. Watch: Choosing Which Units to Test
12:23
50
B. Watch: Reorganizing Tests
06:13
51
C. Watch: Seeking Context Independence
17:59
52
D. Watch: Communicating With the Future
15:30
53
A. Watch: Finding Shameless Green (up to 1:00)
03:39
54
C. Watch: Finding Shameless Green (1:00 to end)
03:39
55
A. Watch: Handling a New Requirement (up to 2:54)
11:55
56
C. Watch: Handling a New Requirement (2:54 to end)
11:55
57
A. Watch: Using Inheritance
08:39
58
A. Watch: Understanding Composition (up to 9:45)
15:28
59
C. Watch: Understanding Composition (9:45 to 12:17)
15:28
60
E. Watch: Understanding Composition (12:17 to end)
15:28
61
A. Watch: Seeking Abstractions (up to 1:05)
13:08
62
C. Watch: Seeking Abstractions (1:05 to the end)
13:08
63
A. Watch: Loosening Coupling
08:04
64
A. Watch: One Final Requirement (up to 1:05)
05:31
65
C. Watch: One Final Requirement (1:05 to end)
05:31
66
Watch: Nothing is Something
35:54
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