Courses in category ZBrush

Sculpting in Zbrush

Sculpting in Zbrush

Learn how to create amazing 3d sculpts, using industry's top digital software- Zbrush! Guiding you on this journey is an award winning digital sculptor, Art Academy professor an...
31 hours 37 minutes 12 seconds
Jewelery Design in ZBrush 2018 - Complete Jewelery Course

Jewelery Design in ZBrush 2018 - Complete Jewelery Course

Designed for All levels this course gives you the tools, tips and tricks to create stunning Jewelery we even show how to upload to Shapeways and check its all ready for print. S...
10 hours 2 minutes 22 seconds
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ZBrush

ZBrush

Pixologic ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, color, material, orientation and depth information for the points making up all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to traditional sculpting. ZBrush is used for creating "high-resolution" models (able to reach 40+ million polygons) for use in movies, games, and animations, by companies ranging from ILM and Weta Digital, to Epic Games and Electronic Arts. ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium- to high-frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model. They can also be exported as a displacement map, although, in that case, the lower poly version generally requires more resolution. Or, once completed, the 3D model can be projected onto the background, becoming a 2.5D image (upon which further effects can be applied). Work can then begin on another 3D model which can be used in the same scene. This feature lets users work within complicated scenes without a heavy processor overhead.