Learn how to create amazing 3d sculpts, using industry's top digital software- Zbrush! Guiding you on this journey is an award winning digital sculptor, Art Academy professor and a studio head with over 15 years of industry experience! Every section comes with written learning material summarizing the most important points of the section! Every section comes with a Quiz that will test your knowledge so you can make sure you learned all you need!
Sculpting in Zbrush
Do you want to learn digital sculpting in Zbrush, by an instructor that's not only a seasoned professional but also a studio owner, sitting on the other side of the hiring table?! Learn the best possible approach and workflow to get from start to finished design, use essential tools that enable you to create any design in Zbrush. Get tips and tricks of the trade, inside thoughts of a studio project lead that will give you an edge when getting jobs in the industry!
A shout out to my friend Martin Punchev Vertexbee, how did the 2d design for the Turtle you see in the course title image!
- Basic computer knowledge, have Zbrush software installed on their computer, know English language
- Beginner to mid level Zbrush users, artist who are looking to get into 3d sculpting, from designers, 2d artists, traditional sculptors, etc. Professionals who are looking to integrate digital sculpting into their workflow.
What you'll learn:
- Students will learn the best 3d sculpting software, Zbrush, by an instructor that's not only a seasoned professional but also a studio owner, sitting on the other side of the hiring table! Learn the best possible approach and workflow to get from start to finished design, use essential tools that will enable you to create any design in Zbrush. Get tips and tricks of the trade, inside thoughts of a studio project lead that will give you an edge when getting jobs in the industry!
About the Author: Udemy
Udemy is the largest open marketplace for online courses on the internet. Founded in 2010 by Eren Bali, Oktay Caglar, and Gagan Biyani and headquartered in San Francisco, the company went public on the Nasdaq in 2021 under the ticker UDMY. The platform hosts well over two hundred thousand courses across software development, IT and cloud, data science, design, business, marketing, and creative skills, taught by tens of thousands of independent instructors. Roughly seventy million learners use it worldwide, and the corporate arm — Udemy Business — supplies a curated subset of that catalog to enterprise customers.
Because Udemy is a marketplace rather than a single editorial publisher, the catalog is uneven by design. The strongest material lives in the long-form, project-based courses authored by working engineers — full-stack JavaScript, React, Node.js, Python data science, AWS, Docker and Kubernetes, mobile development with Flutter and React Native, and cloud certification preparation. The CourseFlix listing under this source is the slice of that catalog that has been mirrored here for offline-friendly viewing, organized by topic and updated as new releases land. Pricing on Udemy itself swings dramatically with the site's near-permanent sales, which is why the platform is best treated as a deep reference catalog: pick instructors with strong reviews and a track record of updating their material rather than buying on the headline price alone.
Watch Online 130 lessons
| # | Lesson Title | Duration | Access |
|---|---|---|---|
| 1 | Hello! Demo | 03:23 | |
| 2 | Introduction to the course | 11:36 | |
| 3 | Basics of digital sculpting | 07:05 | |
| 4 | Loading Introduction Zbrush User Interface | 00:56 | |
| 5 | Adjusting UI for smaller res displays | 03:54 | |
| 6 | Zbrush UI | 13:47 | |
| 7 | Basics of Zbrush 01-load/save,impot/export, primitives, enter into edit mode | 14:38 | |
| 8 | Basics of Zbrush 02- Perspective,Floor, rotate y axes, how to navigate in Zbrush | 11:08 | |
| 9 | Basics of Zbrush 03- Polymesh3D, Initialize Primitive | 09:20 | |
| 10 | Basics of Zbrush 04- Move, Scale, Rotate, Transpose line | 15:40 | |
| 11 | Basics of Zbrush 05- Local button, Symmetry, PolyF button | 12:39 | |
| 12 | Basics of Zbrush 06- Subtools | 15:08 | |
| 13 | Basics of Zbrush 07- Subtool options: Rename, Reorder, Duplicate,Delete,Merge... | 12:38 | |
| 14 | Basics of Zbrush 08- Subdivisions | 17:18 | |
| 15 | Basics of Zbrush 09- Undo | 02:38 | |
| 16 | Gizmo3D p01 | 09:13 | |
| 17 | Gizmo3D p02 | 11:13 | |
| 18 | Brush Tools 01-Brush menu, Zadd/Zsub, Z Intensity, Draw Size, Focal Shift.. | 21:01 | |
| 19 | Brush Tools 02- Brushes: Standard,Smooth,Clay Buildup,Dam Standard,Trim Dynamic | 17:34 | |
| 20 | Brush Tools 03- Brushes: Move, Move Topological, Morph | 22:46 | |
| 21 | Brush Tools 04- Strokes: Dots, DragRect, FreeHand, Spray, DragDot | 10:00 | |
| 22 | Brush Tools 05- Smt Button, Lazy Mouse, recap | 09:27 | |
| 23 | Sculpting assignment: Apple- p01 | 07:18 | |
| 24 | Sculpting assignment: Apple- p02 | 15:31 | |
| 25 | Sculpting assignment: Apple- p03 | 08:59 | |
| 26 | Sculpting assignment: Apple- p04 | 11:06 | |
| 27 | Sculpting assignment: Bannana- p01 | 14:44 | |
| 28 | Sculpting assignment: Bannana- p02 | 10:05 | |
| 29 | Sculpting assignment: Bannana- p03 | 14:34 | |
| 30 | Sculpting assignment: Bannana- p04 | 14:26 | |
| 31 | Sculpting assignment: Pumpkin- p01 | 12:11 | |
| 32 | Sculpting assignment: Pumpkin- p02 | 12:22 | |
| 33 | Sculpting assignment: Pumpkin- p03 | 09:38 | |
| 34 | Sculpting assignment: Pumpkin- p04 | 19:02 | |
| 35 | IMPORTANT-Setting up my Blue UI and Pop-up menu!! | 04:19 | |
| 36 | Alpha and Masking 01- My Custum UI, what are alphas, make your own alpha | 19:22 | |
| 37 | Alpha Blur and Midvalue | 12:53 | |
| 38 | Alpha and Masking 02- Add mask, Erase mask, Invert masked, masking options... | 14:04 | |
| 39 | Alpha and Masking 03- View mask, Alpha&Mask, MaskPen, MaskLasso, MaskCurve | 10:46 | |
| 40 | Show/Hide brushes | 14:04 | |
| 41 | Trim and Clip brushes | 12:49 | |
| 42 | Sculpting assignment: Wacom pen- p01 | 18:12 | |
| 43 | Sculpting assignment: Wacom pen- p02 | 17:21 | |
| 44 | Sculpting assignment: Wacom pen- p03 | 21:33 | |
| 45 | Sculpting assignment: AC remote- p01 | 21:52 | |
| 46 | Sculpting assignment: AC remote- p02 | 21:44 | |
| 47 | Sculpting assignment: AC remote- p03 | 21:56 | |
| 48 | Sculpting assignment: Headphones- p01 | 27:50 | |
| 49 | Sculpting assignment: Headphones- p02 | 39:52 | |
| 50 | Sculpting assignment: Headphones- p03 | 18:24 | |
| 51 | Sculpting assignment: Headphones- p04 | 15:05 | |
| 52 | Sculpting assignment: Headphones- p05 | 26:03 | |
| 53 | Dynamesh | 24:58 | |
| 54 | Zremesher | 15:47 | |
| 55 | Good topology v Bad Topology and ProjectAll feature | 15:59 | |
| 56 | Dynamesh Creature Timelapse | 19:29 | |
| 57 | Sculpting assignment: Dynamesh Creature- p01 | 26:00 | |
| 58 | Sculpting assignment: Dynamesh Creature- p02 | 22:41 | |
| 59 | Sculpting assignment: Dynamesh Creature- p03 | 10:09 | |
| 60 | Sculpting assignment: Dynamesh Creature- p04 | 11:19 | |
| 61 | Sculpting assignment: Dynamesh Creature- p05 | 11:49 | |
| 62 | Sculpting assignment: Dynamesh Creature- p06 | 10:02 | |
| 63 | Sculpting assignment: Dynamesh Creature- p07 | 13:32 | |
| 64 | Sculpting assignment: Dynamesh Creature- p08 | 14:16 | |
| 65 | Sculpting assignment: Dynamesh Creature- p09 | 15:43 | |
| 66 | Sculpting assignment: Dynamesh Creature- p10 | 10:29 | |
| 67 | Sculpting assignment: Dynamesh Creature- p11 | 17:24 | |
| 68 | Sculpting assignment: Dynamesh Creature- p12 | 11:58 | |
| 69 | Sculpting assignment: Dynamesh Creature- p13 | 17:08 | |
| 70 | Sculpting assignment: Dynamesh Creature- p14 | 12:37 | |
| 71 | Sculpting assignment: Dynamesh Creature- p15 | 07:53 | |
| 72 | Sculpting assignment: Dynamesh Creature- p16 | 14:55 | |
| 73 | Sculpting assignment: Dynamesh_Creature- p17- Insertmesh | 25:44 | |
| 74 | Sculpting assignment: Dynamesh Creature- p18 | 25:19 | |
| 75 | Sculpting assignment: Dynamesh Creature- p19 | 13:10 | |
| 76 | Sculpting assignment: Dynamesh Creature- p20 | 16:29 | |
| 77 | Sculpting assignment: Dynamesh Creature- p21 | 14:56 | |
| 78 | Sculptris Pro | 20:00 | |
| 79 | Timelapse-Sculpting a Character using Sculptris Pro!WIP | 02:10 | |
| 80 | Zspheres 01 | 11:56 | |
| 81 | Zspheres 02 | 11:56 | |
| 82 | Zspheres 03-Sculpting assignment: Zsphere characters p01 | 07:40 | |
| 83 | Zspheres 03-Sculpting assignment: Zsphere characters p02 | 11:33 | |
| 84 | Zspheres 04 | 25:30 | |
| 85 | Zspheres to polygons | 13:03 | |
| 86 | Mannaquins | 15:11 | |
| 87 | Shadowbox | 22:59 | |
| 88 | Boolean | 12:35 | |
| 89 | Sculpting assignment: Toy piano p01 | 10:08 | |
| 90 | Sculpting assignment: Toy piano p02 | 11:43 | |
| 91 | Sculpting assignment: Toy piano p03 | 24:53 | |
| 92 | Sculpting assignment: Toy piano p04 | 11:57 | |
| 93 | Sculpting assignment: Toy piano p05 | 16:53 | |
| 94 | Sculpting assignment: Toy piano p06 | 24:14 | |
| 95 | Materials 01 | 18:53 | |
| 96 | Materials 02 | 10:03 | |
| 97 | Polypaint | 21:07 | |
| 98 | Sculpting assignment: Polypainting p01 | 11:05 | |
| 99 | Sculpting assignment: Polypainting p02 | 14:52 | |
| 100 | Sculpting assignment: Polypainting p03 | 17:25 | |
| 101 | Sculpting assignment: Polypainting p04 | 25:03 | |
| 102 | My Menu | 18:24 | |
| 103 | Polygroups 01 | 19:28 | |
| 104 | Polygroups 02 | 15:39 | |
| 105 | Polygroups 03 | 27:16 | |
| 106 | Deformations tab | 17:07 | |
| 107 | Polygroups 04 | 10:30 | |
| 108 | Panel Loops 01 | 10:04 | |
| 109 | Panel Loops 02 | 11:06 | |
| 110 | Rendering 01 | 18:01 | |
| 111 | Rendering 02 | 19:32 | |
| 112 | Rendering 03 | 11:47 | |
| 113 | Rendering 04 | 15:13 | |
| 114 | Rendering 05 | 14:16 | |
| 115 | Sculpting assignment: Rendering p01 | 16:08 | |
| 116 | Sculpting assignment: Rendering p02 | 14:45 | |
| 117 | Sculpting assignment: Rendering p03 | 18:41 | |
| 118 | Dynamics 01 | 14:23 | |
| 119 | Dynamics 02 | 08:34 | |
| 120 | Dynamics 03 | 21:33 | |
| 121 | Dynamics 04 | 09:50 | |
| 122 | Dynamics 05 | 16:05 | |
| 123 | Dynamics 06 | 26:11 | |
| 124 | Folders | 08:27 | |
| 125 | NPR | 04:27 | |
| 126 | BackfaceMasking | 01:39 | |
| 127 | Creating and exporting Normal Map and Displacement map | 03:41 | |
| 128 | More poly's-less smooth | 01:16 | |
| 129 | Student question about materials | 08:44 | |
| 130 | Student question about symmetry | 00:43 |
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130 lessons · 31h 37m 12sShow all 130 lessons
- 1 Hello! 03:23
- 2 Introduction to the course 11:36
- 3 Basics of digital sculpting 07:05
- 4 Loading Introduction Zbrush User Interface 00:56
- 5 Adjusting UI for smaller res displays 03:54
- 6 Zbrush UI 13:47
- 7 Basics of Zbrush 01-load/save,impot/export, primitives, enter into edit mode 14:38
- 8 Basics of Zbrush 02- Perspective,Floor, rotate y axes, how to navigate in Zbrush 11:08
- 9 Basics of Zbrush 03- Polymesh3D, Initialize Primitive 09:20
- 10 Basics of Zbrush 04- Move, Scale, Rotate, Transpose line 15:40
- 11 Basics of Zbrush 05- Local button, Symmetry, PolyF button 12:39
- 12 Basics of Zbrush 06- Subtools 15:08
- 13 Basics of Zbrush 07- Subtool options: Rename, Reorder, Duplicate,Delete,Merge... 12:38
- 14 Basics of Zbrush 08- Subdivisions 17:18
- 15 Basics of Zbrush 09- Undo 02:38
- 16 Gizmo3D p01 09:13
- 17 Gizmo3D p02 11:13
- 18 Brush Tools 01-Brush menu, Zadd/Zsub, Z Intensity, Draw Size, Focal Shift.. 21:01
- 19 Brush Tools 02- Brushes: Standard,Smooth,Clay Buildup,Dam Standard,Trim Dynamic 17:34
- 20 Brush Tools 03- Brushes: Move, Move Topological, Morph 22:46
- 21 Brush Tools 04- Strokes: Dots, DragRect, FreeHand, Spray, DragDot 10:00
- 22 Brush Tools 05- Smt Button, Lazy Mouse, recap 09:27
- 23 Sculpting assignment: Apple- p01 07:18
- 24 Sculpting assignment: Apple- p02 15:31
- 25 Sculpting assignment: Apple- p03 08:59
- 26 Sculpting assignment: Apple- p04 11:06
- 27 Sculpting assignment: Bannana- p01 14:44
- 28 Sculpting assignment: Bannana- p02 10:05
- 29 Sculpting assignment: Bannana- p03 14:34
- 30 Sculpting assignment: Bannana- p04 14:26
- 31 Sculpting assignment: Pumpkin- p01 12:11
- 32 Sculpting assignment: Pumpkin- p02 12:22
- 33 Sculpting assignment: Pumpkin- p03 09:38
- 34 Sculpting assignment: Pumpkin- p04 19:02
- 35 IMPORTANT-Setting up my Blue UI and Pop-up menu!! 04:19
- 36 Alpha and Masking 01- My Custum UI, what are alphas, make your own alpha 19:22
- 37 Alpha Blur and Midvalue 12:53
- 38 Alpha and Masking 02- Add mask, Erase mask, Invert masked, masking options... 14:04
- 39 Alpha and Masking 03- View mask, Alpha&Mask, MaskPen, MaskLasso, MaskCurve 10:46
- 40 Show/Hide brushes 14:04
- 41 Trim and Clip brushes 12:49
- 42 Sculpting assignment: Wacom pen- p01 18:12
- 43 Sculpting assignment: Wacom pen- p02 17:21
- 44 Sculpting assignment: Wacom pen- p03 21:33
- 45 Sculpting assignment: AC remote- p01 21:52
- 46 Sculpting assignment: AC remote- p02 21:44
- 47 Sculpting assignment: AC remote- p03 21:56
- 48 Sculpting assignment: Headphones- p01 27:50
- 49 Sculpting assignment: Headphones- p02 39:52
- 50 Sculpting assignment: Headphones- p03 18:24
- 51 Sculpting assignment: Headphones- p04 15:05
- 52 Sculpting assignment: Headphones- p05 26:03
- 53 Dynamesh 24:58
- 54 Zremesher 15:47
- 55 Good topology v Bad Topology and ProjectAll feature 15:59
- 56 Dynamesh Creature Timelapse 19:29
- 57 Sculpting assignment: Dynamesh Creature- p01 26:00
- 58 Sculpting assignment: Dynamesh Creature- p02 22:41
- 59 Sculpting assignment: Dynamesh Creature- p03 10:09
- 60 Sculpting assignment: Dynamesh Creature- p04 11:19
- 61 Sculpting assignment: Dynamesh Creature- p05 11:49
- 62 Sculpting assignment: Dynamesh Creature- p06 10:02
- 63 Sculpting assignment: Dynamesh Creature- p07 13:32
- 64 Sculpting assignment: Dynamesh Creature- p08 14:16
- 65 Sculpting assignment: Dynamesh Creature- p09 15:43
- 66 Sculpting assignment: Dynamesh Creature- p10 10:29
- 67 Sculpting assignment: Dynamesh Creature- p11 17:24
- 68 Sculpting assignment: Dynamesh Creature- p12 11:58
- 69 Sculpting assignment: Dynamesh Creature- p13 17:08
- 70 Sculpting assignment: Dynamesh Creature- p14 12:37
- 71 Sculpting assignment: Dynamesh Creature- p15 07:53
- 72 Sculpting assignment: Dynamesh Creature- p16 14:55
- 73 Sculpting assignment: Dynamesh_Creature- p17- Insertmesh 25:44
- 74 Sculpting assignment: Dynamesh Creature- p18 25:19
- 75 Sculpting assignment: Dynamesh Creature- p19 13:10
- 76 Sculpting assignment: Dynamesh Creature- p20 16:29
- 77 Sculpting assignment: Dynamesh Creature- p21 14:56
- 78 Sculptris Pro 20:00
- 79 Timelapse-Sculpting a Character using Sculptris Pro!WIP 02:10
- 80 Zspheres 01 11:56
- 81 Zspheres 02 11:56
- 82 Zspheres 03-Sculpting assignment: Zsphere characters p01 07:40
- 83 Zspheres 03-Sculpting assignment: Zsphere characters p02 11:33
- 84 Zspheres 04 25:30
- 85 Zspheres to polygons 13:03
- 86 Mannaquins 15:11
- 87 Shadowbox 22:59
- 88 Boolean 12:35
- 89 Sculpting assignment: Toy piano p01 10:08
- 90 Sculpting assignment: Toy piano p02 11:43
- 91 Sculpting assignment: Toy piano p03 24:53
- 92 Sculpting assignment: Toy piano p04 11:57
- 93 Sculpting assignment: Toy piano p05 16:53
- 94 Sculpting assignment: Toy piano p06 24:14
- 95 Materials 01 18:53
- 96 Materials 02 10:03
- 97 Polypaint 21:07
- 98 Sculpting assignment: Polypainting p01 11:05
- 99 Sculpting assignment: Polypainting p02 14:52
- 100 Sculpting assignment: Polypainting p03 17:25
- 101 Sculpting assignment: Polypainting p04 25:03
- 102 My Menu 18:24
- 103 Polygroups 01 19:28
- 104 Polygroups 02 15:39
- 105 Polygroups 03 27:16
- 106 Deformations tab 17:07
- 107 Polygroups 04 10:30
- 108 Panel Loops 01 10:04
- 109 Panel Loops 02 11:06
- 110 Rendering 01 18:01
- 111 Rendering 02 19:32
- 112 Rendering 03 11:47
- 113 Rendering 04 15:13
- 114 Rendering 05 14:16
- 115 Sculpting assignment: Rendering p01 16:08
- 116 Sculpting assignment: Rendering p02 14:45
- 117 Sculpting assignment: Rendering p03 18:41
- 118 Dynamics 01 14:23
- 119 Dynamics 02 08:34
- 120 Dynamics 03 21:33
- 121 Dynamics 04 09:50
- 122 Dynamics 05 16:05
- 123 Dynamics 06 26:11
- 124 Folders 08:27
- 125 NPR 04:27
- 126 BackfaceMasking 01:39
- 127 Creating and exporting Normal Map and Displacement map 03:41
- 128 More poly's-less smooth 01:16
- 129 Student question about materials 08:44
- 130 Student question about symmetry 00:43
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