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Create Interactive 3D Experiences with TresJS

52m 24s
English
Paid

Create Interactive 3D Experiences with TresJS is a 13-lesson 52 minutes self-paced course by egghead.io. Unlock the potential of web development by learning to create interactive 3D web applications using TresJS —a powerful wrapper for Three.

Course facts

Lessons
13
Duration
52 minutes
Level
All levels
Language
English
Updated
Instructor
egghead.io
Price
Premium

Unlock the potential of web development by learning to create interactive 3D web applications using TresJS—a powerful wrapper for Three.js specifically adapted for Vue. This course will guide you through integrating the library into Vue projects, setting up a 3D scene, manipulating objects and lighting, adding animations, and implementing user interactions.

What You Will Learn

This course provides comprehensive insights into building captivating 3D experiences. Here are the key topics covered:

  • Integrating TresJS into Vue: Learn the steps to seamlessly incorporate TresJS into your existing Vue applications.
  • Building 3D Scenes: Understand how to create 3D scenes and enhance them by adding basic objects.
  • Transforming Objects: Master the control of position, rotation, and scale of 3D objects using props.
  • Lighting and Shadows: Explore techniques for working with lighting to create realistic scenes, including implementing shadows.
  • Animating Objects: Dive into animating objects effectively through the render loop, bringing life to your 3D environments.
  • Scene Navigation: Learn to add intuitive controls for navigating through your scenes.
  • Working with 3D Models: Discover how to load 3D models and interact with them using the useGLTF hook.
  • Reactive Properties: Link model properties with Vue's reactive state to create dynamic and responsive 3D scenes.
  • Enhancing Visuals: Utilize additional TresJS tools to significantly enhance the visual quality of your scenes.

Course Objectives

This course is designed to equip you with practical skills crucial for crafting modern, dynamic, and visually expressive 3D scenes on the web. Whether you're aiming to enrich your personal projects or build an impressive portfolio, these techniques will set you apart in the world of web development.

Additional

https://github.com/alvarosabu/egghead-tres-3D-product-configurator/tree/main

Who teaches Create Interactive 3D Experiences with TresJS? egghead.io

egghead.io thumbnail

egghead.io is a US-based subscription video platform focused on short, focused screencasts on JavaScript ecosystem topics. Founded in 2012 by John Lindquist (a Google Developer Expert) and run by Joel Hooks, egghead pioneered the short-screencast format that most modern developer-education platforms now use — courses are typically broken into 2-5 minute lessons that each cover one specific concept or API.

The instructor roster includes many of the most cited names in the JavaScript ecosystem — Kent C. Dodds (whose Testing JavaScript launched on egghead before EpicWeb.dev), Andrew Del Prete, Hannah Davis, Lukas Ruebbelke, Tomasz Łakomy, Andy Van Slaars, and many others. Course material covers React, Next.js, TypeScript, Node.js, GraphQL, Vue, the testing tracks, RxJS / observables, and a long list of smaller libraries and tools.

The CourseFlix listing under this source carries over 20 egghead courses spanning that range. Material is paid; egghead itself runs on a monthly / annual subscription on the original platform. The bite-sized format suits developers learning incrementally during work hours rather than committing to multi-hour video sessions.

What lessons are included in Create Interactive 3D Experiences with TresJS?

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#1: Getting Started with the TresJS Product Course Repo
All Course Lessons (13)
#Lesson TitleDurationAccess
1
Getting Started with the TresJS Product Course Repo Demo
02:07
2
Add a TresCanvas to Your Vue App
02:09
3
Add a Cube to Your TresJS 3D Scene
02:56
4
Transform TresJS Objects Using Props
04:01
5
Add Ambient and Directional Lighting to Your TresJS Scene
04:49
6
Enable Shadows in Your TresJS Scene
05:34
7
Animate TresJS Objects with the useRenderLoop Composable
06:37
8
Use OrbitControls to Interact with your TresJS Scene
01:43
9
Project Overview of the TresJS Product Template
02:47
10
Load Models with useGLTF and the TresJS primitive Component
07:11
11
Create a Reactive Color Selector in Vue with useState
05:16
12
Connect a TresJS Model with Vue State
02:59
13
Enhance Your TresJS Scenes with the @tresjs/cientos Package
04:15
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Frequently asked questions

What prerequisites are needed for this course?
Before enrolling in this course, you should have a fundamental understanding of JavaScript and Vue.js. Familiarity with basic web development concepts is also recommended, as the course focuses on integrating TresJS—a wrapper for Three.js—into Vue applications to create interactive 3D web applications.
What kind of projects will I work on during this course?
Throughout the course, you will work on creating interactive 3D scenes using TresJS in Vue applications. You will learn to set up 3D scenes, manipulate objects, add lighting and shadows, animate objects, and implement user interactions. The course culminates in using the TresJS Product Template to showcase your newly acquired skills.
Who is the target audience for this course?
This course is ideal for web developers interested in expanding their skills to include 3D web applications. It is particularly useful for those familiar with Vue.js who want to leverage the power of Three.js through TresJS to create captivating 3D experiences on the web.
How does this course compare in depth and scope to similar courses?
This course offers a focused approach to integrating TresJS with Vue applications, covering topics like scene creation, object transformation, and animation. It provides practical insights into enhancing 3D visuals using TresJS tools, which may not be thoroughly covered in other courses that focus more broadly on Three.js or general 3D graphics.
Which specific tools or platforms are covered in this course?
The course specifically covers TresJS, a wrapper for Three.js adapted for Vue, and its integration into Vue projects. You will also work with tools like useGLTF for loading 3D models, useRenderLoop for animations, and OrbitControls for scene navigation. The course leverages Vue's reactive state to create dynamic scenes.
What topics are not covered in this course?
The course does not cover the basics of Vue.js or Three.js from scratch. It assumes prior knowledge of these technologies and instead focuses on using TresJS to enhance Vue applications with 3D capabilities. Advanced Three.js concepts not directly related to TresJS are also not covered.
What is the time commitment for this course?
The course consists of 13 lessons, but the total runtime is not specified. However, given the detailed topics like integrating TresJS, enhancing visuals, and creating interactive scenes, students should allocate additional time for practice and project development to fully grasp the material.