Unity VFX Graph - Beginner To Intermediate

4h 17m 20s
English
Paid

Course description

This course is about the creation of VFX for Games with Unity Visual Effect Graph. You will start learning VFX Graph from scratch by creating some sparks. Then we move on to an awesome Orb Explosion area of effect. We will have a look at the workflow of this powerful node-based-tool and see how customizable and modular VFX Graph can be. Visual Effect Graph instantiates GPU particles which opens so many possibilities. You can now learn how to create fantastic Real-Time visual effects for games!

Read more about the course

What are you waiting for? Start learning now how to create Magic Spells and Special Skills for games. It will take you from a Beginner standpoint to an Intermediate level in Unity VFX Graph. Plus you will watch some cool tips & tricks and get familiar with the new Visual Effect tool from Unity.

With this course you will also learn:

1) How to use Shader Graph and create a master shader for game effects;

2) Create a lot of original Textures from scratch;

3) Make some awesome hand-painted Flipbook animations;

4) Create modular and customizable VFX Graphs;

5) And more.

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#1: Introduction

All Course Lessons (36)

#Lesson TitleDurationAccess
1
Introduction Demo
02:22
2
VFX Graph vs Particle System (Shuriken)
05:48
3
Getting The Project Ready
01:41
4
Quick Project Overview
03:50
5
VFX Graph - Overview
06:08
6
VFX Graph Sparks - Spawn, Motion & Bounds
05:46
7
VFX Graph Sparks - Shape & Alignment
04:15
8
VFX Graph Sparks - Gravity & Color
02:59
9
VFX Graph Sparks - Set Position & World and Local Space
05:47
10
VFX Graph Sparks - Collisions & Trigger Events
10:15
11
Starting the Orb
07:44
12
Orb Texture
05:52
13
Orb Flare
05:13
14
Starting the Ground AoE
05:13
15
Starting the Explosion - Sparks
08:46
16
Explosion - Hemisphere
09:27
17
Explosion - Noise Texture
06:18
18
Master Shader Graph - Distortion
08:34
19
Master Shader Graph - Dissolve & Color
06:10
20
Explosion - Flare Hit
06:01
21
Explosion - Shockwave
07:46
22
Explosion - Ground Blur
05:45
23
Explosion - Ground Mark
11:05
24
Impact Flipbook - Frame 03
05:55
25
Impact Flipbook - Frames 02, 04 and 05
08:48
26
Impact Flipbook - Frames 01 and 06
07:26
27
Exporting the Impact Flipbook
04:15
28
Using the Impact Flipbook
06:51
29
Impact Ring Flipbook
12:59
30
Orb Particles In
14:39
31
Orb Improvements
11:39
32
Ground AoE Improvements
12:39
33
Explosion Improvements
08:13
34
Orb Explosion Variation 01
10:46
35
Orb Explosions Variation 02
06:48
36
Last Few Words!
03:37

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