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Level Up: Build an Asteroids Space Shooter with Unity

5h 44s
English
Paid

Course description

Step-by-step, create your own version of the classic arcade game Asteroids in Unity. You will master writing scripts in C#, learn to manage smooth player movement, and implement screen wrapping for objects. Throughout the course, you'll design enemies, add visual effects, sound, and music to make the game truly captivating. The course is perfect for those already familiar with the basics of Unity: you'll enhance your skills and end up with a complete project you can be proud of. The training is practice-oriented—no theory overload, just real skills at a comfortable pace.

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#1: Introduction

All Course Lessons (37)

#Lesson TitleDurationAccess
1
Introduction Demo
00:56
2
Create Project and Import Sprites
02:21
3
Background and Player
04:45
4
Player Controller - Part 1
08:10
5
Player Controller - Part 2
09:59
6
Player Controller - Part 3
10:59
7
Screen Wrap
07:34
8
Bullets
05:16
9
Collision Matrix
08:00
10
Asteroid
09:19
11
Spawning Asteroids
13:03
12
Destroying Asteroids
11:02
13
Spawning Medium Asteroids
10:06
14
Spawning Small Asteroids
05:51
15
Levels
03:16
16
Player Death
04:52
17
Spawn Delay and Invulnerability
09:51
18
Player Lives
02:21
19
Score
03:43
20
User Interface
08:56
21
Display Lives
09:47
22
Arrays
07:01
23
Game Over Panel
07:19
24
Flying Saucer - Part 1
09:47
25
Flying Saucer Shooting
05:26
26
Shoot Towards Player
09:01
27
Flying Saucer - Part 2
13:21
28
Spawning Saucers
09:54
29
Extra Lives
09:24
30
Ship Explosion
15:45
31
General Explosion
10:14
32
Asteroid Variations
11:12
33
Thruster
13:51
34
Background Music
07:04
35
Sounds
11:10
36
How to Make a Build
07:40
37
Exit Game
02:28

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