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The Ultimate weapon course (Create Sniper in Blender 3.4 )

4h 58m 51s
English
Paid

Course description

In this training we will discover the process of creating science fiction assets. We will take as example the creation of a sniper for video game. This training will allow you to discover a complete workflow and discover features of both software. This training is divided into 7 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine.

Read more about the course

What you'll learn

  • Use Blender and understand it's interface

  • Modeling any weapon you want

  • Blender 3.4 Modeling Tools

  • UV map and unwrap your models

  • Create an asset ready to be imported into a game engine

  • Rigging and Animation in blender

  • Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.

  • Texturing in substance painter

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#1: Introduction

All Course Lessons (48)

#Lesson TitleDurationAccess
1
Introduction Demo
01:00
2
Splash screen
00:51
3
Interface
04:49
4
Navigate
01:37
5
Customizing and view
03:53
6
Reference image
03:09
7
Toolbar
03:33
8
Sidebar
01:04
9
Add objects
01:29
10
EditMode
04:46
11
Smooth
01:10
12
Bool Tool
04:37
13
Carver Addon
11:04
14
Fast Carve
04:25
15
Triangles number
00:57
16
Quick info
02:51
17
Before we start
07:56
18
Modeling the sniper-Part1
11:31
19
Modeling the sniper-Part2
07:54
20
Modeling the sniper-Part3
04:20
21
Modeling the sniper-Part4
05:26
22
Modeling the sniper-Part5
10:45
23
Modeling the sniper-Part6
08:48
24
Modeling the sniper-Part7
07:42
25
Modeling the sniper-Part8
11:29
26
Modeling the sniper-Part9
16:00
27
Modeling the sniper-Part10
08:01
28
Modeling the sniper-Part11
13:57
29
Modeling the sniper-Part12
11:00
30
Modeling the sniper-Part13
04:15
31
UV unwrap Part1
03:51
32
UV unwrap Part2
02:55
33
UV unwrap Part3
06:14
34
UV unwrap Part4
01:03
35
Pack island
01:22
36
Overlap
01:24
37
UV unwraping the sniper
03:05
38
Finish and Export
01:28
39
Import and verify the mesh
03:37
40
Textures sets baking
04:39
41
Add Textures to the sniper
13:58
42
Adding Normal Map Details
18:31
43
Finish and Export textures
16:08
44
Making the Rigg
12:10
45
Making the Animation
09:37
46
Finish and Export
01:56
47
Export to Sketchfab
07:45
48
Export to UN5
08:49

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