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Java Design Patterns

16h 20m 37s
English
Paid

Course description

Our Java Design Patterns Course is the best value-for-money education you can give your programmers. During an intensive 4 days, we cover all of the Gang-of-Four patterns, in addition to some other lesser-known ones. Your programmers will learn how design patterns fit into the big picture in Java. Each pattern is followed by exercises. These help the student to apply what they have learned in the lecture. After each exercise we demonstrate the solution with a walk-through. We have taken great care to make sure that each pattern is accurately taught. We make sure that the code they see is safe for use in industrial strength code.

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Is this course for you?

  • Learn how a Java Specialist thinks when designing a Java system.
  • Learn how each pattern is used in the Java Development Kit (JDK).
  • Learn how the Java Virtual Machine optimizes our well-factored code on-the-fly.
  • Learn how we can make our patterns thread-safe.
  • Learn how modern Java 8 lambdas and Java 11 features can reduce code when implementing design patterns.
  • Learn how the Singleton can cause "code smells".
  • Learn how to get rid of copy & paste code and those pesky switch and if-else statements.
  • Improve your team communication by introducing a richer design vocabulary.

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#1: Lay of the Land

All Course Lessons (69)

#Lesson TitleDurationAccess
1
Lay of the Land Demo
08:41
2
Why Learn Patterns
15:36
3
What is a Design Pattern
06:02
4
References Used in Course
07:47
5
Unified Modeling Language (UML)
14:03
6
Java Memory Management
11:42
7
Java HotSpot Optimizations
06:54
8
Modern Java Syntax
03:57
9
Abstract Class Pattern (PLoPD4)
15:36
10
Abstract Class Pattern Exercise Walkthrough
15:53
11
Builder Pattern (GoF and Effective Java)
19:44
12
Builder Exercise 1 Walkthrough
06:47
13
Builder Exercise 2 Walkthrough
02:16
14
Essence Pattern (PLoPD4)
10:40
15
Memento Pattern (GoF)
22:16
16
Memento Pattern Exercise 1 Walkthrough
11:00
17
Memento Pattern Exercise 2 Walkthrough
03:08
18
Proxy Pattern (GoF)
32:19
19
Proxy Pattern Exercise 1 Walkthrough
03:48
20
Proxy Pattern Exercise 2 Walkthrough
07:23
21
Flyweight Pattern (GoF)
51:38
22
Strategy Pattern (GoF)
33:35
23
Strategy Exercise 1 Walkthrough
15:03
24
Strategy Exercise 2 Walkthrough
09:04
25
Null Object Pattern (PLoPD3)
16:57
26
Null Object Exercise Walkthrough
12:12
27
Iterator Pattern (GoF)
27:32
28
Iterator Pattern Exercise Walkthrough
09:45
29
Factory Method (GoF and Refactoring)
27:41
30
Template Method Pattern (GoF)
11:16
31
Template Method exercise
08:18
32
Composite Pattern (GoF)
12:34
33
Composite Exercise Walkthrough
17:21
34
Visitor Pattern (GoF)
17:29
35
Visitor Exercise Walkthrough
08:07
36
Acyclic Visitor Pattern (PLoPD3)
12:53
37
Acyclic Visitor Exercise Walkthrough
05:02
38
Object Recursion Pattern (PLoPD4)
09:05
39
Default Visitor Pattern (PLoPD3)
19:48
40
Default Visitor Exercise Walkthrough
12:53
41
Adapter Pattern (GoF)
21:55
42
Adapter Exercise Walkthrough
12:20
43
Command Pattern (GoF)
14:25
44
Command Exercise 1 Walkthrough
05:32
45
Command Exercise 2 Walkthrough
02:11
46
Decorator Pattern (GoF)
28:55
47
Decorator Exercise Walkthrough
11:32
48
Extension Object Pattern
34:10
49
Singleton Pattern (GoF)
40:51
50
Singleton Exercise 1 Walkthrough
00:59
51
Singleton Exercise 2 Walkthrough
01:34
52
Singleton Exercise 3 Walkthrough
14:22
53
State Pattern (GoF)
24:48
54
State Exercise Walkthrough
20:28
55
Facade Pattern (GoF)
11:16
56
Session Facade Pattern (JEE)
03:42
57
Prototype
17:12
58
Abstract Factory Pattern (GoF)
10:30
59
Abstract Factory Exercise Walkthrough
05:15
60
Interpreter Pattern (GoF)
16:21
61
Interpreter Exercise Walkthrough
11:35
62
Mediator Pattern (GoF)
13:04
63
Observer Pattern (GoF)
28:14
64
Observer Exercise Walkthrough
08:21
65
Bridge Pattern (GoF)
13:45
66
Bridge Exercise Walkthrough
10:08
67
Chain of Responsibility Pattern (GoF)
10:36
68
Chain of Responsibility Exercise Walkthrough
13:06
69
Conclusion
09:45

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